User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
paths:artifice_path [2025/06/29 21:02] – [Tech Secrets] vondorpaths:artifice_path [2025/07/09 01:24] (current) – [Key Skills] vondor
Line 17: Line 17:
   * [[priority:skills:appraise|Appraise]]   * [[priority:skills:appraise|Appraise]]
   * [[priority:skills:craft|Craft]]   * [[priority:skills:craft|Craft]]
-  * [[priority:skills:knowledge|Knowledge]] (Arcana) 
   * [[priority:skills:knowledge|Knowledge]] (Engineering)   * [[priority:skills:knowledge|Knowledge]] (Engineering)
   * [[priority:skills:use_magic_device|Use Magic Device]]   * [[priority:skills:use_magic_device|Use Magic Device]]
 +  * [[priority:skills:research|Research]]
  
 ---- ----
Line 255: Line 255:
 ===== Trail of the Technologist ===== ===== Trail of the Technologist =====
  
-</WRAP> 
 <WRAP round box> <WRAP round box>
  
Line 263: Line 262:
 You may now roll a Knowledge (Engineering) to identify and use technological items. Without Tech Secrets you cannot use or identify technology effectively. Tech Secrets also allow you to passively notice technology with a successful Perception check.  You may now roll a Knowledge (Engineering) to identify and use technological items. Without Tech Secrets you cannot use or identify technology effectively. Tech Secrets also allow you to passively notice technology with a successful Perception check. 
 You may now build and research technology. In settings where technology is already advanced, this allows you access to even more cutting edge tech instead. You may now build and research technology. In settings where technology is already advanced, this allows you access to even more cutting edge tech instead.
 +
 +</WRAP>
 +
 +<WRAP round box>
 +
 +==== Blueprint Researcher ====
 +
 +  * **Requirements:** Tech Secrets, 10 EXP
 +You now research Tech Items faster. The time required to research an undiscovered Tech Item is halved.
 +
 +</WRAP>
 +
 +<WRAP round box>
 +
 +==== Blueprint Insight ====
 +
 +  * **Requirements:** Blueprint Researcher, 20 EXP
 +You now research Tech Items at even greater speed. The time required to research an undiscovered Tech Item is halved again. This stacks with other abilities. You do not use the base research time, but rather your current research time after previous modifiers.
 +
 +</WRAP>
 +
 +<WRAP round box>
 +
 +==== Arsenal Thresher ====
 +
 +  * **Requirements:** Tech Secrets, Craft (any) 12, 10 EXP
 +You may now research Tech Weapons in half the time it normally takes you. This stacks with similar effects, and allows you to half the time it previously took, not the base time. In addition, you receive a +5 bonus to skills when Crafting Tech weapons.
 +
 +</WRAP>
 +<WRAP round box>
 +
 +==== Armor Prototyper ====
 +
 +  * **Requirements:** Tech Secrets, Craft (any) 12, 10 EXP
 +You may now research Tech Armor in half the time it normally takes you. This stacks with similar effects, and allows you to half the time it previously took, not the base time. In addition, you receive a +5 bonus to skills when Crafting Tech Armor.
 +
 +</WRAP>
 +
 +<WRAP round box>
 +
 +==== Augment Splicer ====
 +
 +  * **Requirements:** Tech Secrets, Craft (any) 12, 15 EXP
 +You may now research Cybernetics and Augmentations in half the time it normally takes you. This stacks with similar effects, and allows you to half the time it previously took, not the base time. In addition, you receive a +5 bonus to skills when Crafting Cybernetics and Augmentations. This includes checks to install Cybernetics and Augmentations. 
 +
 +</WRAP>
 +
 +<WRAP round box>
 +
 +==== AI Compiler ====
 +
 +  * **Requirements:** Tech Secrets, Craft (any) 15, 25 EXP
 +You may now research Artificial Intelligence in half the time it normally takes you. This stacks with similar effects, and allows you to half the time it previously took, not the base time. In addition, you receive a +5 bonus to skills when Crafting AI Cores or programming them. 
 +
 +</WRAP>
 +
 +<WRAP round box>
 +
 +==== Serum Master ====
 +
 +  * **Requirements:** Tech Secrets, Craft (Alchemy) 3, 10 EXP
 +
 +You gain access to the Potion Master Shortcut.
 +
 +  * [[paths:alchemy_path:potion_master|Potion Master]]
 +
 +</WRAP>
 +
 +<WRAP round box>
 +
 +==== Steel Within/Blessed Steel ====
 +
 +  * **Requirements:** Augment Splicer, Heal 10, 10 EXP
 +You may choose one of the following, if purchased twice you get both.
 +
 +  *  **Steel Within** : Your Cybernetic Limit is increased by your secondary Ability modifier and any Cybernetic you have installed has an additional Mod Slot
 +
 +
 +  *  **Blessed Steel** : When installing a cybernetic on another person, the cybernetic does not count towards their cybernetic Limit. This may only be done once per target, unless it is replacing or upgrading the original cybernetic. You can only ever benefit from Blessed Steel a number of times equal to your secondary ability modifier  
 +
 +</WRAP>
 +
 +<WRAP round box>
 +
 +==== The Flesh is Weak ====
 +
 +  * **Requirements:** Steel Within, Heal 15 , 25 EXP
 +
 +Each cybernetic replacement limb you have increase the Wounds of all installed Cybernetic limbs by 2 and increases the DR by 1. Each mod increases the wounds of the limb by 2 as well.
 +
 +</WRAP>
 +
 +<WRAP round box>
 +
 +==== Machine Messiah ====
 +
 +  * **Requirements:** The Flesh is Weak, Heal 20 , 30 EXP
 +
 +The limits of your body only exist to be erased. Your Cybernetic Limit is doubled and all cybernetics you have can support an additional mod. In addition you may install extra Limbs beyond what your race could normally support. Each extra leg adds +5ft to your move speed and +2 to resist being tripped. Each extra arm lets you have another hand. If you install more then double your natural number of limbs your size increases by one step.
  
 </WRAP> </WRAP>