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gamemastering:creatures:types:humanoid:goblinshaman [2026/04/09 04:34] vondorgamemastering:creatures:types:humanoid:goblinshaman [2026/04/09 06:01] (current) – removed elfinlocks
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-====== Goblin Shaman ====== 
-**Alignment**: CE **Threat**: Elite **Role**: Controller **Type**: Humanoid (Goblin)  
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-**Prowess**: 1 **Hitdice**: 2 **Caster Level**: 4 **Initiation**: 4 
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-**Size**: Small 
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-**MP**: 30 
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-**Initiative**: +4 
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-**Perception**: +10 
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-**Special Senses**: Darkvision 
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-**Movement**: 30ft 
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-**Hit Points**: 30 **Wounds**: 10/20 
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-**Defense**: 14 **Magic Defense**: 16 **CMD**: 14 **CMB**: +4 
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-**Fortitude**: +2 **Reflex**: +5 **Will**: +5 
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-**Attacks**: 
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-Staff (Half) +4 (1d6+2) 
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-**Specials**: 
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-Spellcaster (Verbal Casting, DC-14) 
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-Sadistic Glee (Whenever a spell a Goblin Shaman kills a creature, friend or foe, his next spell inflicts +5 damage) 
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-**Spells**: 
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-Electric Ray, 2MP,  +5 (4d6 Electric, Range 35ft) 
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-Fire Surge, 1MP, Ref DC-14 (4d8 Fire, Range 35ft) 
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-Fire Cross, 2MP, Ref DC-14 (4d8 Fire, Range 35ft) 
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-**Strength**: 10 (+0) **Dexterity**: 14 (+2) **Constitution**: 10 (+0) 
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-**Intelligence**: 14 (+2) **Wisdom**: 12 (+1) **Charisma**: 10 (+0)   
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-**Skills**: 
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-Knowledge (+5) 
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-Sense Motive (+10) 
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-Outdoors (+10) 
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-Stealth (+10) 
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-**Loot**: 
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-"Magic" Herbs (5 Alchemy Parts), Magic Rocks (5 Magic Parts)