Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| gamemastering:creatures:types:construct [2026/03/13 18:49] – hyperlinking nonlethal entry elfinlocks | gamemastering:creatures:types:construct [2026/03/13 18:50] (current) – elfinlocks | ||
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| * Cannot heal damage naturally - must be repaired using[[priority: | * Cannot heal damage naturally - must be repaired using[[priority: | ||
| * Not subject to ability damage or drain | * Not subject to ability damage or drain | ||
| - | * Immune to fatigue, exhaustion, energy drain, and [[game_systems: | + | * Immune to fatigue, exhaustion, energy drain, and [[game_systems: |
| * Cannot be raised or resurrected | * Cannot be raised or resurrected | ||
| * Do not need to breathe, eat, or sleep | * Do not need to breathe, eat, or sleep | ||
