Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| gamemastering:creatures:types:construct [2023/05/25 04:57] – created elfinlocks | gamemastering:creatures:types:construct [2026/03/13 18:50] (current) – elfinlocks | ||
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| * Immunity to all Mind-Affecting effects | * Immunity to all Mind-Affecting effects | ||
| * Immunity to disease, death effects, necromancy effects, paralysis, poison, sleep effects, and stunning | * Immunity to disease, death effects, necromancy effects, paralysis, poison, sleep effects, and stunning | ||
| - | * Cannot heal damage naturally - must be repaired using Craft or appropriate magic | + | * Cannot heal damage naturally - must be repaired using[[priority: |
| * Not subject to ability damage or drain | * Not subject to ability damage or drain | ||
| - | * Immune to fatigue, exhaustion, energy drain, and nonlethal | + | * Immune to fatigue, exhaustion, energy drain, and [[game_systems: |
| * Cannot be raised or resurrected | * Cannot be raised or resurrected | ||
| * Do not need to breathe, eat, or sleep | * Do not need to breathe, eat, or sleep | ||
