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gamemastering:creatures:types:construct [2023/05/25 04:57] – created elfinlocksgamemastering:creatures:types:construct [2026/03/13 18:50] (current) elfinlocks
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   * Immunity to all Mind-Affecting effects   * Immunity to all Mind-Affecting effects
   * Immunity to disease, death effects, necromancy effects, paralysis, poison, sleep effects, and stunning   * Immunity to disease, death effects, necromancy effects, paralysis, poison, sleep effects, and stunning
-  * Cannot heal damage naturally - must be repaired using Craft or appropriate magic+  * Cannot heal damage naturally - must be repaired using[[priority:skills:craft|Craft]] or appropriate magic
   * Not subject to ability damage or drain   * Not subject to ability damage or drain
-  * Immune to fatigue, exhaustion, energy drain, and nonlethal damage+  * Immune to fatigue, exhaustion, energy drain, and [[game_systems:combat:health#non-lethal_damage|Non-Lethal damage]]
   * Cannot be raised or resurrected   * Cannot be raised or resurrected
   * Do not need to breathe, eat, or sleep   * Do not need to breathe, eat, or sleep