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gamemastering:creatures:types:aberration:vermoth [2026/04/09 04:00] vondorgamemastering:creatures:types:aberration:vermoth [2026/04/09 05:57] (current) – removed elfinlocks
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-====== Vermoth ====== 
-**Alignment**: NE **Threat**: Boss **Type**: Aberration **VP**: 2 
  
-**Prowess**: 8 **Hitdice**: 8 **Caster Level**: 6 **Initiation**: 6 
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-**Size**: Huge 
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-**MP**: 80 
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-**Initiative**: +5 
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-**Perception**: +15 
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-**Special Senses**: Tremor-sense (60ft) 
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-**Movement**: 30ft, 30ft Climb 
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-**Armor Points**: X **Hit Points**: 200 **Wounds**: 100/200 
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-**Defense**: 20 **Magic Defense**: 20 **CMD**: 28 **CMB**: +15 
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-**Fortitude**: +12 **Reflex**: +5 **Will**: +10 
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-**Attacks**: 
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-Scythe Claw (Half) +12/+12 (2d6+5+Bleed) 
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-Stinger (Half) +15 (3d8+10+Infest) 
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-**Specials**:  
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-Bleed (2d6 bleed) 
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-Infest (Fort Save DC 18 or Nauseated. In addition as long as they are Nauseated they lose 1 Constition a minute until death, upon death, a Vermoth Larvae erupts from the corpse) 
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-Skilled Spellcaster (Spells do not provoke attacks of opportunity and do not use a tradition)  
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-**Spells**: 
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-Unholy Cross, Will DC 18, 3MP (6d6 Unholy) 
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-Blindness/Deafness, Fort DC 18, 2MP 
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-Bestow Curse, Will DC 18, 3MP, +10 (Curse of Reverence, gain the Phobia [Vermoth, Shaken])  
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-**Strength**: 25 (+7) **Dexterity**: 10 (+0) **Constitution**: 25 (+7) 
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-**Intelligence**: 25 (+7) **Wisdom**: 20 (+5) **Charisma**: 16 (+3)   
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-**Skills**: 
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-Knowledge Skills (+15) 
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-Outdoor Skills (+15) 
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-Athletics (+15) 
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-**Loot**: 
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-Vermoth Mana-Organ (10 Advanced Magic) 
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-**Other**: