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game_systems:weather [2024/05/19 20:13] – created elfinlocksgame_systems:weather [2026/03/13 18:50] (current) elfinlocks
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   * **Check Size:** Creatures of the listed [[game_systems:size|size]] or smaller are unable to move forward against the force of the wind unless they succeed at a DC 10 Strength check (on the ground) or a DC 20 [[priority:skills:fly|Fly]] check if airborne.   * **Check Size:** Creatures of the listed [[game_systems:size|size]] or smaller are unable to move forward against the force of the wind unless they succeed at a DC 10 Strength check (on the ground) or a DC 20 [[priority:skills:fly|Fly]] check if airborne.
  
-  * **Blown Away Size:** Creatures of the listed size on the ground are knocked prone, roll 1d4×10 feet, and take 2d6 points of nonlethal damage, unless they succeed on a DC 15 Strength check. Flying creatures of the listed size are blown back 2d6×10 feet and take 2d6 points of nonlethal damage due to battering and buffeting, unless they succeed at a DC 25 Fly check.+  * **Blown Away Size:** Creatures of the listed size on the ground are knocked prone, roll 1d4×10 feet, and take 2d6 points of [[game_systems:combat:health#non-lethal_damage|Non-Lethal damage]], unless they succeed on a DC 15 Strength check. Flying creatures of the listed size are blown back 2d6×10 feet and take 2d6 points of [[game_systems:combat:health#non-lethal_damage|Non-Lethal damage]] due to battering and buffeting, unless they succeed at a DC 25[[priority:skills:fly|Fly]] check.
  
   * **Skill Penalty:** This is the penalty for skill checks that can be affected by the wind. These penalties always apply on [[priority:skills:fly|Fly]] checks and sound-based [[priority:skills:perception|Perception]] checks, but GMs may also wish to apply them on [[priority:skills:acrobatics|Acrobatics]] checks, [[priority:skills:athletics|Athletics]] checks, and any other ability or skill checks that could be adversely affected by winds.   * **Skill Penalty:** This is the penalty for skill checks that can be affected by the wind. These penalties always apply on [[priority:skills:fly|Fly]] checks and sound-based [[priority:skills:perception|Perception]] checks, but GMs may also wish to apply them on [[priority:skills:acrobatics|Acrobatics]] checks, [[priority:skills:athletics|Athletics]] checks, and any other ability or skill checks that could be adversely affected by winds.
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 ==== Table: Wind Strength ==== ==== Table: Wind Strength ====
  
-{{tablelayout?rowsHeaderSource=Auto&colwidth=""}} + 
-^ Wind Strength  ^ Wind Speed  ^ Ranged Weapon Penalty/Siege Weapon Penalty  ^ Check Size  ^ Blown Away Size  ^ Skill Penalty +^ Wind Strength  ^ Wind Speed   ^ Ranged Weapon Penalty/Siege Weapon Penalty  ^ Check Size  ^ Blown Away Size  ^ Skill Penalty 
-| Light          | 0–10 mph    | —/—                                         | —           | —                | —              | +| Light          | 0–10 mph     | —/—                                         | —           | —                | —              | 
-| Moderate       | 11–20 mph   | —/—                                         | —           | —                | —              | +| Moderate       | 11–20 mph    | —/—                                         | —           | —                | —              | 
-| Strong         | 21–30 mph   | –2/—                                        | Tiny        | —                | –2             | +| Strong         | 21–30 mph    | –2/—                                        | Tiny        | —                | –2             | 
-| Severe         | 31–50 mph   | –4/—                                        | Small       | Tiny             | –4             | +| Severe         | 31–50 mph    | –4/—                                        | Small       | Tiny             | –4             | 
-| Windstorm      | 51mph     | Impossible/–4                               | Medium      | Small            | –8             |+| Windstorm      | 51-119 mph   | Impossible/–4                               | Medium      | Small            | –8             
 +| Hurricane      | 120-170 mph  | Impossible/-8                               | Large       | Medium           | -12            | 
 +| Tornado        | 170+ mph     | Impossible/Impossible                       | Huge        | Large            | -16            |