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| game_systems:settings:rhea_expanse:technologist_path [2023/12/19 22:41] – [Path of the Technologist] elfinlocks | game_systems:settings:rhea_expanse:technologist_path [2025/03/15 00:27] (current) – [The Flesh is Weak] reon | ||
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| ===== The Flesh is Weak ===== | ===== The Flesh is Weak ===== | ||
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| - | ==== Self Augmentation ==== | + | ==== Self Augmentation |
| - | * **Requirements: | + | * **Requirements: |
| You have discovered that steel surpasses skin in all ways and may now install prosthetics on yourself using the Heal skill at no penalty. You gain a +4 on heal checks to install cybernetics as well as a +4 on any skill check to repair cybernetics. | You have discovered that steel surpasses skin in all ways and may now install prosthetics on yourself using the Heal skill at no penalty. You gain a +4 on heal checks to install cybernetics as well as a +4 on any skill check to repair cybernetics. | ||
| - | </ | ||
| - | <WRAP round box> | ||
| - | ==== Cybercrafter ==== | ||
| - | * **Requirements: | ||
| You have learned how to make replacement limbs more efficiently. You may craft Replacement Legs (Rudimentary), | You have learned how to make replacement limbs more efficiently. You may craft Replacement Legs (Rudimentary), | ||
| </ | </ | ||
| + | |||
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| ==== Custom Job ==== | ==== Custom Job ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| Your cybernetics are far more versatile than most, and each replacement limb may support another modification. This only applies to cybernetics on your own body. This talent also increases the number of Cybernetics you may have equal to half your Hit Dice (Rounded Down). | Your cybernetics are far more versatile than most, and each replacement limb may support another modification. This only applies to cybernetics on your own body. This talent also increases the number of Cybernetics you may have equal to half your Hit Dice (Rounded Down). | ||
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| ==== Steel Within ==== | ==== Steel Within ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You have mastered harnessing the strength of steel. Your replacement limbs and cybernetics now have additional wounds equal to your total hit dice. In addition you have mastered pushing your cybernetics to the limit. You may spend a hero point to increase the effects of a cybernetic. Some options include increasing an ability score of a limb by current HD for a number of rounds equal to your HD, increasing. Other options may be available and discussed with the GM. | You have mastered harnessing the strength of steel. Your replacement limbs and cybernetics now have additional wounds equal to your total hit dice. In addition you have mastered pushing your cybernetics to the limit. You may spend a hero point to increase the effects of a cybernetic. Some options include increasing an ability score of a limb by current HD for a number of rounds equal to your HD, increasing. Other options may be available and discussed with the GM. | ||
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| ==== Til’ There is None ==== | ==== Til’ There is None ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You will not be satisfied until you are complete. You may now replace your head and body with prosthetics. You may craft Replacement Body (Rudimentary). and Replacement Head (Rudimentary). Your cybernetics also continue to function into the negatives at no penalty until destroyed (excluding the Head and Body). | You will not be satisfied until you are complete. You may now replace your head and body with prosthetics. You may craft Replacement Body (Rudimentary). and Replacement Head (Rudimentary). Your cybernetics also continue to function into the negatives at no penalty until destroyed (excluding the Head and Body). | ||
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| ==== Machine Messiah ==== | ==== Machine Messiah ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| Your machine body is complete. You no longer are bound to the limits of biology and have embraced perfection. You may add additional cybernetic limbs up to twice your natural original number. If your Head is ever destroyed, you may spend a hero point to instead return to zero wounds and remain unconscious and stable. | Your machine body is complete. You no longer are bound to the limits of biology and have embraced perfection. You may add additional cybernetic limbs up to twice your natural original number. If your Head is ever destroyed, you may spend a hero point to instead return to zero wounds and remain unconscious and stable. | ||
| </ | </ | ||
