Differences
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| game_systems:settings:alvion:the_world [2025/03/14 20:35] – [Unique Items] elfinlocks | game_systems:settings:alvion:the_world [2025/05/09 04:55] (current) – [Unique Items] elfinlocks | ||
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| Line 32: | Line 32: | ||
| * [[~: | * [[~: | ||
| * [[~:Moon Tear]] | * [[~:Moon Tear]] | ||
| + | * [[~:Sun Stone]] | ||
| * [[~:Drugs]] | * [[~:Drugs]] | ||
| * [[~:Chim]] | * [[~:Chim]] | ||
| Line 37: | Line 38: | ||
| **Metals:** | **Metals:** | ||
| - | Making gear out of these special metals requires a minimum of 50% of the cost in the metal itself | + | Making gear out of these special metals requires a minimum of 75% of the cost in the metal itself, and the rest in Advanced Parts rounding down to the nearest 10. Meaning, if a Craft requires 72TU in Materials, |
| - | In exchange for their rarity and difficulty in creation, each of these metals confers powerful effects, especially when Masterworked. The effects are likewise Extraordinary, | + | In exchange for their rarity and difficulty in creation, each of these metals confers powerful effects, especially when Masterworked. The effects are likewise Extraordinary, |
| * [[~: | * [[~: | ||
