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game_systems:settings:alvion:the_world [2024/09/19 22:02] – [Table] elfinlocksgame_systems:settings:alvion:the_world [2025/05/09 04:55] (current) – [Unique Items] elfinlocks
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 This page is intended to cover any additional miscellaneous information about the world of Alvion. This page is intended to cover any additional miscellaneous information about the world of Alvion.
 +
 +===== Custom Rules =====
 +
 +==== Travel ====
 +
 +Walking by foot is hard work, especially in the more unforgiving parts of the world. Bipeds (AKA most characters) may walk for  8 hours per day without penalty for a number of days equal to their Constitution modifier, plus one. So for example, a character could walk for 2 days at 12 Constitution without any saves requires for the walking itself. Concurrent days may be reset by resting for one day.
 +
 +You may walk further by rolling a Fortitude save (DC 10 + Days Traveled) on the morning of each concurrent day, before setting out. If you fail this save, you are [[game_systems:combat:status_conditions#fatigued|Fatigued]] until you rest for a number of days equal to the concurrent days of travel you have endured, to a maximum of 7 (meaning that, even if you were to travel for 30 days in a fatigued state, you'd only have to rest a week to feel better).
 +
 +If the character is already fatigued from the road, they become [[game_systems:combat:status_conditions#exhausted|Exhausted]] the next time they fail a save. An exhausted character who fails a save will collapse from the stress, sleeping for the next 1d6 hours unless shaken awake. They remain exhausted after this brief respite until they get some true recovery time.
 +
 +Spells and restorative magicks will relieve road fatigue, but not cure it. A spell which cures fatigue or exhaustion allows you to ignore the status for a number of hours equal to the spell's Tier.
 +
 +Additionally, certain areas are far harder to traverse than others, and impose a travel time penalty:
 +
 +  * **The Semoto Ridge:** 2x
 +  * **The Sunken Wood:** 2x
 +  * **The White Wastes:** 1.5x
 +  * **The Blight:** 1.5x
 +
 +----
 +
 +==== Unique Items ====
 +
 +Certain items can only be made from certain materials, which in turn must be found in the world or traded for. Materials of this nature may be hard to come by, so finding a source of them is a valuable resource indeed (and in turn, so would be the ability to transport such material).
 +
 +Examples of items of this nature include starmetals, certain magic components like [[game_systems:settings:alvion:flora:silme_tree|Silmë fruit]], or shards of bone from Ornril.
 +
 +  * [[~:Goboline]]
 +  * [[~:Moon Tear]]
 +  * [[~:Sun Stone]]
 +  * [[~:Drugs]]
 +  * [[~:Chim]]
 +
 +**Metals:**
 +
 +Making gear out of these special metals requires a minimum of 75% of the cost in the metal itself, and the rest in Advanced Parts rounding down to the nearest 10. Meaning, if a Craft requires 72TU in Materials, 54+TU is composed of the metal, 20 from two Advanced Parts, and the remaining 2 from Common Parts.
 +
 +In exchange for their rarity and difficulty in creation, each of these metals confers powerful effects, especially when Masterworked. The effects are likewise Extraordinary, rather than Supernatural or Spell-like, which further bolsters their potency. Although these materials are considered Crafting goods, and most useful when made into armor or weapons, they may be used for magical crafting as well - they confer all applicable benefits when built into a magical item, such as a ring.
 +
 +  * [[~:Orichalcum]] 
 +  * [[~:Gorgonite]]
 +  * [[~:Palladium]]
 +
 +
 +
 +----
 +
  
 ===== The Calendar ===== ===== The Calendar =====
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 The years of Alvion are chronicled via a 365-day calendar, for the convenience of visitors from Earth. The years of Alvion are chronicled via a 365-day calendar, for the convenience of visitors from Earth.
  
-^ Month                             |^ Number of Days       ^ IRL Equivalent             ^ Fun Facts :D                                                                                                       + Month                             |^  Number of Days       IRL Equivalent             Fun Facts :D                                                                                                      
-| 1      | Rintra                    | 39                   | 1 January – 8 February     | Tied for 2nd longest month with Novtumber and Moevyng on years with Moevyng Day.                                   | +| 1       | Rintra                    | 39                   | 1 January – 8 February     | Tied for 2nd longest month with Novtumber and Moevyng on years with Moevyng Day.                                   | 
-| 2      | Moevyng (Moy-ving)        | 38/39 (Moevyng Day)  | 9 February – 18 March      | There is an additional day in the middle of Moevyng every four years, called Moevyng Day, similar to a leap day.  +| 2       | Moevyng (Moy-ving)        | 38/39 (Moevyng Day)  | 9 February – 18 March      | There is an additional day in the middle of Moevyng every four years, called Moevyng Day, similar to a leap day.  
-| 3      | Bennath                   | 32                   | 19 March – 19 April        | Bennath means "blessing" in Cornish. 2nd shortest month.                                                           | +| 3       | Bennath                   | 32                   | 19 March – 19 April        | Bennath means "blessing" in Cornish. 2nd shortest month.                                                           | 
-| 4      | Raktuber                  | 34                   | 20 April – 23 May          | May or may not be red                                                                                              | +| 4       | Raktuber                  | 34                   | 20 April – 23 May          | May or may not be red                                                                                              | 
-| 5      | Pentember                 | 38                   | 24 May – 30 June           | Named for its position as the fifth month. Pente (πέντε) is Greek for five.                                        | +| 5       | Pentember                 | 38                   | 24 May – 30 June           | Named for its position as the fifth month. Pente (πέντε) is Greek for five.                                        | 
-| 6      | Fentuary                  | 31                   | 1 July – 31 July           | The only month to solely encompass an entire Gregorian month. Shortest month.                                      | +| 6       | Fentuary                  | 31                   | 1 July – 31 July           | The only month to solely encompass an entire Gregorian month. Shortest month.                                      | 
-| 7      | Gorffennaf (Gore-fen-af)  | 38                   | 1 August – 7 September     | Means “end of summer” in Welsh.                                                                                    | +| 7       | Gorffennaf (Gore-fen-af)  | 38                   | 1 August – 7 September     | Means “end of summer” in Welsh.                                                                                    | 
-| 8      | Ire of Phyrrys (Fire-is)  | 40                   | 8 September – 17 October   | The longest month on the calendar. Named for Phyrrys, a dragonborn saint of Desna                                +| 8       | Ire of Phyrrys (Fire-is)  | 40                   | 8 September – 17 October   | The longest month on the calendar. Named for [[Phyrrys]], a dragonborn saint.                                          
-| 9      | Novtumber                 | 39                   | 18 October – 25 November   | Named for its position as the ninth month; novem is Latin for nine.                                                | +| 9       | Novtumber                 | 39                   | 18 October – 25 November   | Named for its position as the ninth month; novem is Latin for nine.                                                | 
-| 10     | Wintumber                 | 36                   | 26 November – 31 December  | Named after winter - go figure                                                                                     |+| 10      | Wintumber                 | 36                   | 26 November – 31 December  | Named after winter - go figure                                                                                     |