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| game_systems:settings:alvion:history:the_third_age [2024/10/22 06:05] – [Table] elfinlocks | game_systems:settings:alvion:history:the_third_age [2024/10/22 06:20] (current) – [Table] elfinlocks | ||
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| | 44 | Ornril, the great Silver dragon, is slain in the West after a large battle. His corpse lands on what is now known as Dragonfall Island. | | 44 | Ornril, the great Silver dragon, is slain in the West after a large battle. His corpse lands on what is now known as Dragonfall Island. | ||
| | 61 | Valima, the great white dragon, takes up residence in the newly vacated North. Her travels across the ocean create Valima' | | 61 | Valima, the great white dragon, takes up residence in the newly vacated North. Her travels across the ocean create Valima' | ||
| - | | 72 | The Great Walls of Hingashi are finished, sealing the city off from the rest of the world. | + | | 72 | The Great Walls of Hingashi are finished, sealing the city off from the rest of the world. |
| | 100 | A mysterious, lightly colored fog rolls out from the depths of the Sunken Wood, and begins to settle in the winds of the East. It comes to be known as Maj. | | | 100 | A mysterious, lightly colored fog rolls out from the depths of the Sunken Wood, and begins to settle in the winds of the East. It comes to be known as Maj. | | ||
| | 103 | Maj progressively worsens and seems to spread, almost like a living plant. Many Walkers are made during this time from exposure to it. | | | 103 | Maj progressively worsens and seems to spread, almost like a living plant. Many Walkers are made during this time from exposure to it. | | ||
| + | | 130 | A cabal of Black Mages from the Giant' | ||
| + | | 164 | A large army of Drow erupts from Goris, the great pit, and attacks the Giant' | ||
| + | | 170 | Lizardmen followers of Valima form an uneasy trade alliance with the refugees of Tarn. The presence of the great wyrm helps to deter raids from Hingashi, though they remain a threat. | ||
| + | | 202 | Tiring of the reduced " | ||
| | 250 | Priests of Luna and Solus petition to the Great Spirits through a ritual, and expel some of the Maj blight from the West. The site of this ritual is blessed and grows prosperous, and is given the name Saint' | | 250 | Priests of Luna and Solus petition to the Great Spirits through a ritual, and expel some of the Maj blight from the West. The site of this ritual is blessed and grows prosperous, and is given the name Saint' | ||
| | 298 | The city of New Carthen is founded by a group of surviving Humans, with aid from Silverpoint. | | 298 | The city of New Carthen is founded by a group of surviving Humans, with aid from Silverpoint. | ||
| | 302 | In an effort to repel the undead and dragons swarming the world, a cabal of wizards bands together and conducts a ritual. However, it goes awry, and the spell is increased to such a degree of severity that all but the most impure creatures are completely annihilated in the area. To this day, mysterious angelic beings roam the area, known as The Purity. | | 302 | In an effort to repel the undead and dragons swarming the world, a cabal of wizards bands together and conducts a ritual. However, it goes awry, and the spell is increased to such a degree of severity that all but the most impure creatures are completely annihilated in the area. To this day, mysterious angelic beings roam the area, known as The Purity. | ||
| + | | 325 | Infighting amongst the Human settlements due to the creation of the Purity leads to war between them. The bridge to Saint' | ||
| + | | 454 | The next generation of heroes begins their journey in the Vault of Zhunft. | ||
