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game_systems:health [2025/07/12 02:02] – [Wounds] elfinlocksgame_systems:health [2025/07/12 02:02] (current) – removed elfinlocks
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-=========Archived========= 
-====== Injuries & Health ====== 
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-When a character is subject to a damage-dealing effect, the effect first depletes the character's [[priority:health|Hit Points]], which are determined by their Hit Dice, Bonus HP and their Constitution modifier. A character's Hit Points restore hourly, of an amount equal to their total Hit Dice plus their Constitution modifier. If a character's Hit Points reach 0, or if the character is subject to a critical hit, they instead take **Wound Damage**. 
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