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game_systems:combat:special_actions [2026/03/09 16:05] elfinlocksgame_systems:combat:special_actions [2026/03/16 18:23] (current) – [Total Defense] elfinlocks
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 Furthermore, you may use Aid Another to assist your allies with Skill checks or on saving throws (at GM discretion). When using Aid Another for a Skill, roll the same Skill yourself and consult the following table. If you do not possess the skill, you may still roll a simple D20, but you must hit a 10 or more to provide any use. Furthermore, you may use Aid Another to assist your allies with Skill checks or on saving throws (at GM discretion). When using Aid Another for a Skill, roll the same Skill yourself and consult the following table. If you do not possess the skill, you may still roll a simple D20, but you must hit a 10 or more to provide any use.
-<WRAP>+
 ==== Table: Aid Another Skill Check Bonus ==== ==== Table: Aid Another Skill Check Bonus ====
  
-<WRAP left 30%>+<WRAP tabelwidth 30%>
  
 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
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 </WRAP> </WRAP>
  
-</WRAP> + 
-<WRAP>+ 
 +---- 
 =====Charge===== =====Charge=====
  
 [Rules text...] [Rules text...]
-</WRAP>+ 
 + 
 +---- 
 + 
 +===== Total Defense ===== 
 + 
 +[Rules Text...]