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game_systems:combat:health [2026/08/28 17:40] – [Wounds] vondorgame_systems:combat:health [2026/08/28 18:01] (current) – [Permanent Injuries] vondor
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 ====Permanent Injuries==== ====Permanent Injuries====
  
-When a character receives a permanent injury there is no way to heal it outside of spending magical or mundane resources and time. This requires a[[priority:skills:heal|Heal]]Check DC 25 and a week of effort (Only an hour each day). However keep track of all Permanent Injuries a character receives, as each one (regardless if its been healed or not) increases the DC by 5. Some injuries are more difficult to heal or require special procedures or parts. Each injury will list the average TU required to mend.+If a character would Die from Wound damage, instead they may choose to gain a permanent injury. This restores the limb to -1 Wounds as well 
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 +When a character receives a permanent injury there is no way to heal it outside of spending magical or mundane resources and time. This requires a[[priority:skills:heal|Heal]] Check DC 25 and a week of effort (Only an hour each day). However keep track of all Permanent Injuries a character receives, as each one (regardless if its been healed or not) increases the DC by 5. Some injuries are more difficult to heal or require special procedures or parts. Each injury will list the average TU required to mend.
  
 When a character receives a Permanent Injury roll a d4 for the respective limb hit. When a character receives a Permanent Injury roll a d4 for the respective limb hit.