Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| game_systems:combat:health [2026/03/13 18:32] – [Wounds] elfinlocks | game_systems:combat:health [2026/03/13 18:43] (current) – [Wounds] elfinlocks | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ======Injury and Death====== | ======Injury and Death====== | ||
| - | ====Loss of Hit Points==== | + | ===== Hit Points===== |
| - | <WRAP round box> | + | |
| [Rules text...] | [Rules text...] | ||
| - | </ | + | |
| =====Wounds===== | =====Wounds===== | ||
| Line 11: | Line 10: | ||
| Wounds may only be restored through specific means. Unlike Hitpoints, which are typically healed through all kinds of methods such as Cure spells, Wounds may only be restored in following ways: | Wounds may only be restored through specific means. Unlike Hitpoints, which are typically healed through all kinds of methods such as Cure spells, Wounds may only be restored in following ways: | ||
| - | * **Surgery: | + | * **Surgery: |
| {{tablelayout? | {{tablelayout? | ||
| - | ^ Wound ^[[priority: | + | ^ Wound ^[[priority: |
| | Head | 30 | | | Head | 30 | | ||
| | Body | 20 | | | Body | 20 | | ||
| Line 28: | Line 27: | ||
| Critically, all of these methods of restoring Wounds are compatible with one another. A creature resting may also receive surgical attention from another creature, and may likewise receive magical treatment as well, to expedite the recovery process. | Critically, all of these methods of restoring Wounds are compatible with one another. A creature resting may also receive surgical attention from another creature, and may likewise receive magical treatment as well, to expedite the recovery process. | ||
| </ | </ | ||
| + | ---- | ||
| Line 36: | Line 36: | ||
| If a creature hits a tally of Non-Lethal damage in their Head or Body equal to their total Wounds in that area, they immediately go [[game_systems: | If a creature hits a tally of Non-Lethal damage in their Head or Body equal to their total Wounds in that area, they immediately go [[game_systems: | ||
| - | Non-Lethal damage decreases hourly, | + | Non-Lethal damage decreases hourly, |
| ---- | ---- | ||
