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game_systems:combat:environment [2026/03/12 04:34] – [Soft Landings] elfinlocksgame_systems:combat:environment [2026/03/27 15:56] (current) – [Table: Favored Terrain Types] elfinlocks
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 ======Environment====== ======Environment======
  
 +===== Favored Terrain =====
 +
 +Certain Paths may provide characters with bonuses restricted to a specific locale. These are referred to as Favored Terrains. See below for a complete list of what Favored Terrains there are to choose from
 +
 +==== Table: Favored Terrain Types ====
 +
 +<WRAP tablewidth 40%>
 +{{tablelayout?rowsHeaderSource=Auto}}
 +^ Favored Terrains                              ^
 +| Cold (ice, glaciers, snow, and tundra)        |
 +| Desert (sand and wastelands)                  |
 +| Forest (coniferous and deciduous)             |
 +| Jungle                                        |
 +| Mountain (including hills)                    |
 +| Plains                                        |
 +| Planes (pick one, other than Material Plane)  |
 +| Swamp                                         |
 +| Underground (caves and dungeons)              |
 +| Urban (buildings, streets, and sewers)        |
 +| Water (above and below the surface)           |
 +</WRAP>
 +
 +
 +----
  
 =====Falling===== =====Falling=====