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| game_systems:combat:environment [2026/03/12 04:26] – [Falling] elfinlocks | game_systems:combat:environment [2026/03/27 15:56] (current) – [Table: Favored Terrain Types] elfinlocks | ||
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| ======Environment====== | ======Environment====== | ||
| + | ===== Favored Terrain ===== | ||
| + | |||
| + | Certain Paths may provide characters with bonuses restricted to a specific locale. These are referred to as Favored Terrains. See below for a complete list of what Favored Terrains there are to choose from | ||
| + | |||
| + | ==== Table: Favored Terrain Types ==== | ||
| + | |||
| + | <WRAP tablewidth 40%> | ||
| + | {{tablelayout? | ||
| + | ^ Favored Terrains | ||
| + | | Cold (ice, glaciers, snow, and tundra) | ||
| + | | Desert (sand and wastelands) | ||
| + | | Forest (coniferous and deciduous) | ||
| + | | Jungle | ||
| + | | Mountain (including hills) | ||
| + | | Plains | ||
| + | | Planes (pick one, other than Material Plane) | ||
| + | | Swamp | | ||
| + | | Underground (caves and dungeons) | ||
| + | | Urban (buildings, streets, and sewers) | ||
| + | | Water (above and below the surface) | ||
| + | </ | ||
| + | |||
| + | |||
| + | ---- | ||
| =====Falling===== | =====Falling===== | ||
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| === Diving === | === Diving === | ||
| - | To deliberately dive into a suitable surface, such as water, you may roll an [[priority: | + | To deliberately dive into a suitable surface, such as water, you may roll an [[priority: |
| ---- | ---- | ||
