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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| game_systems:combat:damage_overview [2025/05/04 00:11] – [Damage Types] reon | game_systems:combat:damage_overview [2025/12/15 06:08] (current) – [Damage] reon | ||
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| - | ===== Damage ===== | + | ===== ARCHIVED |
| ====Damage Types==== | ====Damage Types==== | ||
| Line 166: | Line 166: | ||
| ===== Smashing an Object ===== | ===== Smashing an Object ===== | ||
| - | * Use the **sunder** maneuver with a bludgeoning or slashing | + | * Use the **sunder** maneuver with a weapon. |
| * Combat maneuver check is opposed by the object’s AC. | * Combat maneuver check is opposed by the object’s AC. | ||
