Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| game_systems:combat:damage_overview [2025/05/04 00:02] – reon | game_systems:combat:damage_overview [2025/12/15 06:08] (current) – [Damage] reon | ||
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| - | ===== Damage ===== | + | ===== ARCHIVED |
| ====Damage Types==== | ====Damage Types==== | ||
| Line 6: | Line 6: | ||
| * [[game_systems: | * [[game_systems: | ||
| - | * [[game_systems: | + | * [[game_systems: |
| If your attack succeeds, you **deal damage**. The **type of weapon** used determines the **amount of damage** you deal. | If your attack succeeds, you **deal damage**. The **type of weapon** used determines the **amount of damage** you deal. | ||
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| ===== Smashing an Object ===== | ===== Smashing an Object ===== | ||
| - | * Use the **sunder** maneuver with a bludgeoning or slashing | + | * Use the **sunder** maneuver with a weapon. |
| * Combat maneuver check is opposed by the object’s AC. | * Combat maneuver check is opposed by the object’s AC. | ||
| Line 215: | Line 215: | ||
| * Tiny –8 | * Tiny –8 | ||
| * Small –4 | * Small –4 | ||
| - | * Large +4 | + | * Large +8 |
| - | * Huge +8 | + | * Huge +16 |
| - | * Gargantuan +12 | + | * Gargantuan +24 |
| - | * Colossal +16 | + | * Colossal +32 |
| **Tools:** Crowbar or ram improve checks (see Equipment) | **Tools:** Crowbar or ram improve checks (see Equipment) | ||
