Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| game_systems:combat:actions [2026/04/30 05:17] – [Table] reon | game_systems:combat:actions [2026/07/04 03:40] (current) – [Table] elfinlocks | ||
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| A Half Action is the most commonly used action, and allows you to make an attack, move up to your speed, cast a spell, or perform an action that takes a similar amount of time (see Chart 1-1). | A Half Action is the most commonly used action, and allows you to make an attack, move up to your speed, cast a spell, or perform an action that takes a similar amount of time (see Chart 1-1). | ||
| - | ====Full-Round | + | ====Full Action==== |
| - | A Full-Round | + | A Full Action generally consumes all your effort during your turn. A [[game_systems: |
| ====Swift Action==== | ====Swift Action==== | ||
| Line 33: | Line 33: | ||
| <WRAP half column first> | <WRAP half column first> | ||
| ===2-1=== | ===2-1=== | ||
| - | ^ Half Action (1-1) ^ [[chargen: | + | |
| - | | Activate a magic item other than a potion or oil | No | | + | ^ Half Action (1-1) |
| - | | Aid another | No | | + | | Activate a magic item other than a potion or oil | No | |
| - | | Attack (melee) | No | | + | | Aid another |
| - | | Attack (ranged) | Yes | | + | | Attack (melee) |
| - | | Attack (unarmed) | No | | + | | Attack (ranged) |
| - | | Cast a Spell | Yes | | + | | Attack (unarmed) |
| - | | Channel energy | No | | + | | Cast a Spell | Yes |
| - | | Concentrate to maintain an active spell | No | | + | | Channel energy |
| - | | Control a frightened mount | Yes | | + | | Concentrate to maintain an active spell |
| - | | Direct or redirect an active spell | No | | + | | Control a frightened mount | Yes |
| - | | Dismiss a spell | No | | + | | Direct or redirect an active spell | No | |
| - | | Draw a hidden weapon | No | | + | | Disengage from combat (5-ft step) | No | |
| - | | Draw a weapon | No | | + | | Dismiss a spell |
| - | | Drink a potion or apply an oil | No | | + | | Draw a hidden weapon |
| - | | Escape a grapple | No | | + | | Draw a weapon |
| - | | Feint | No | | + | | Drink a potion or apply an oil | No | |
| - | | Light a torch with a tindertwig | Yes | | + | | Escape a grapple |
| - | | Load a hand crossbow or light crossbow | Yes | | + | | Feint |
| - | | Lower spell resistance | No | | + | | Light a torch with a tindertwig |
| - | | Mount/ | + | | Load a hand crossbow or light crossbow |
| - | | Move a heavy object | Yes | | + | | Lower spell resistance |
| - | | Lock or unlock a door | No | | + | | Mount/ |
| - | | Pick up an item | Yes | | + | | Move a heavy object |
| - | | Read a scroll | Yes | | + | | Lock or unlock a door |
| - | | Ready (triggers a half action) | No | | + | | Pick up an item |
| - | | Ready or drop a shield | No | | + | | Read a scroll |
| - | | Retrieve a stored item | Yes | | + | | Ready (triggers a half action) |
| - | | Sheathe a weapon | No | | + | | Ready or drop a shield |
| - | | Stabilize a dying friend | No | | + | | Retrieve a stored item | Yes |
| - | | Stand up from prone | Yes | | + | | Sheathe a weapon |
| - | | Total defense | No | | + | | Stabilize a dying friend |
| - | | Use extraordinary ability | No | | + | | Stand up from prone |
| - | | Use skill that takes 1 action | Usually | | + | | Total defense |
| - | | Use spell-like ability | Yes | | + | | Use extraordinary ability |
| - | | Use supernatural ability | No | | + | | Use skill that takes 1 action |
| + | | Use spell-like ability | ||
| + | | Use supernatural ability | ||
| </ | </ | ||
| Line 76: | Line 78: | ||
| ===2-2=== | ===2-2=== | ||
| - | ^ Full-Round | + | ^ Full Action (1-2) ^ [[chargen: |
| | Charge | | Charge | ||
| | Deliver coup de grace | Yes | | | Deliver coup de grace | Yes | | ||
