User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
game_systems:combat:actions [2026/03/16 18:19] elfinlocksgame_systems:combat:actions [2026/05/04 17:34] (current) – defining and hyperlinking full actions elfinlocks
Line 3: Line 3:
  
 =====Action Types===== =====Action Types=====
-Below is a list of all actions, and their common uses, in order of duration (from highest to lowest). Each round, a character gets two Half Actions and one Swift Action by default.+Below is a list of all actions, and their common uses. Each round, a character gets two Half Actions and one Swift Action by default.
  
 ---- ----
Line 10: Line 10:
 A Half Action is the most commonly used action, and allows you to make an attack, move up to your speed, cast a spell, or perform an action that takes a similar amount of time (see Chart 1-1). A Half Action is the most commonly used action, and allows you to make an attack, move up to your speed, cast a spell, or perform an action that takes a similar amount of time (see Chart 1-1).
  
-====Full-Round Action==== +====Full Action==== 
-A Full-Round Action generally consumes all your effort during your turn. A Full-Round Action consumes both of your Half-Actions.+A Full Action generally consumes all your effort during your turn. A [[game_systems:combat:actions#full_action|Full Action]] consumes both of your Half-Actions.
  
 ====Swift Action==== ====Swift Action====
 A Swift Action consumes a very small amount of time but represents a greater expenditure of effort than a Free Action. You may perform only one Swift Action per turn. A Swift Action consumes a very small amount of time but represents a greater expenditure of effort than a Free Action. You may perform only one Swift Action per turn.
- 
-====Free Action==== 
-Free Actions consume a very small amount of time and effort. You can perform one or more Free Actions whilst taking other actions normally. Reasonable limits apply, as determined by the GM. 
  
 ====Immediate Action==== ====Immediate Action====
 An Immediate Action functions like a Swift Action, but may be performed at any time, even when it is not your turn. This expends your next turn’s Swift Action. An Immediate Action functions like a Swift Action, but may be performed at any time, even when it is not your turn. This expends your next turn’s Swift Action.
 +
 +====Free Action====
 +Free Actions consume a very small amount of time and effort. You can perform one or more Free Actions whilst taking other actions normally. Reasonable limits apply, as determined by the GM.
  
 ====Not an Action==== ====Not an Action====
Line 76: Line 76:
 ===2-2=== ===2-2===
  
-^ Full-Round Action (1-2)                   ^ [[chargen:common_terms#attacking|AoO]] ^+^ Full Action (1-2)                   ^ [[chargen:common_terms#attacking|AoO]] ^
 | Charge                                    | No           | | Charge                                    | No           |
 | Deliver coup de grace                     | Yes          | | Deliver coup de grace                     | Yes          |
Line 100: Line 100:
  
 ===2-4=== ===2-4===
-^ Swift Action (1-4) ^ [[chargen:common_terms#attacking|AoO]] ^ + 
-| 5-Foot Step | No | +^ Swift Action (1-4)  ^ [[chargen:common_terms#attacking|AoO]]  
-| Talent | Varies |+| 5-Foot Step         | No/Varies                               
 +| Talent              | Varies                                  |
  
 ===2-5=== ===2-5===