Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| game_systems:combat:actions [2026/03/16 18:13] – [Charts] elfinlocks | game_systems:combat:actions [2026/03/16 18:20] (current) – [Action Types] elfinlocks | ||
|---|---|---|---|
| Line 3: | Line 3: | ||
| =====Action Types===== | =====Action Types===== | ||
| - | Below is a list of all actions, and their common uses, in order of duration (from highest to lowest). | + | Below is a list of all actions, and their common uses. Each round, a character gets two Half Actions and one Swift Action by default. |
| - | * **Full Action** | + | ---- |
| - | * **Half Action** | + | |
| - | * **Swift** | + | |
| - | + | ||
| - | ==== Other Action Types ==== | + | |
| - | + | ||
| - | * **Free** | + | |
| - | * **Immediate** - A special action type that takes place **outside** of your turn, at **any** point during combat. Using an Immediate Action takes your Swift Action from the following turn. | + | |
| - | + | ||
| - | Each round a character gets two half actions and one swift action by default. Only one spell or spell-like ability may be cast per turn if it requires a half action. | + | |
| ====Half Action==== | ====Half Action==== | ||
| - | A half action allows you to do something, most commonly | + | A Half Action is the most commonly used action, and allows you to make an attack, move up to your speed, cast a spell, or perform an action that takes a similar amount of time (see Chart 1-1). |
| ====Full-Round Action==== | ====Full-Round Action==== | ||
| - | A full-round action | + | A Full-Round Action |
| - | + | ||
| - | ====Free | + | |
| - | Free actions consume a very small amount | + | |
| ====Swift Action==== | ====Swift Action==== | ||
| - | A swift action | + | A Swift Action |
| ====Immediate Action==== | ====Immediate Action==== | ||
| - | An immediate action | + | An Immediate Action |
| + | |||
| + | ====Free Action==== | ||
| + | Free Actions consume a very small amount of time and effort. You can perform one or more Free Actions whilst taking other actions normally. Reasonable limits apply, as determined by the GM. | ||
| ====Not an Action==== | ====Not an Action==== | ||
| - | Some activities are so minor they are not considered actions at all. They take no time and are treated as part of another action, such as nocking an arrow as part of making a ranged attack. | + | Some activities are so minor they are not considered actions at all. They take no time, and are treated as part of another action, such as nocking an arrow as part of making a ranged attack. |
| + | |||
| + | ---- | ||
| =====Charts===== | =====Charts===== | ||
| Line 46: | Line 39: | ||
| | Attack (ranged) | Yes | | | Attack (ranged) | Yes | | ||
| | Attack (unarmed) | No | | | Attack (unarmed) | No | | ||
| - | | Cast a spell | Yes | | + | | Cast a Spell | Yes | |
| | Channel energy | No | | | Channel energy | No | | ||
| | Concentrate to maintain an active spell | No | | | Concentrate to maintain an active spell | No | | ||
