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| game_systems:combat:actions [2026/03/16 18:13] – [Charts] elfinlocks | game_systems:combat:actions [2026/07/04 03:40] (current) – [Table] elfinlocks | ||
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| =====Action Types===== | =====Action Types===== | ||
| - | Below is a list of all actions, and their common uses, in order of duration (from highest to lowest). | + | Below is a list of all actions, and their common uses. Each round, a character gets two Half Actions and one Swift Action by default. |
| - | * **Full Action** | + | ---- |
| - | * **Half Action** | + | |
| - | * **Swift** | + | |
| - | + | ||
| - | ==== Other Action Types ==== | + | |
| - | + | ||
| - | * **Free** | + | |
| - | * **Immediate** - A special action type that takes place **outside** of your turn, at **any** point during combat. Using an Immediate Action takes your Swift Action from the following turn. | + | |
| - | + | ||
| - | Each round a character gets two half actions and one swift action by default. Only one spell or spell-like ability may be cast per turn if it requires a half action. | + | |
| ====Half Action==== | ====Half Action==== | ||
| - | A half action allows you to do something, most commonly | + | A Half Action is the most commonly used action, and allows you to make an attack, move up to your speed, cast a spell, or perform an action that takes a similar amount of time (see Chart 1-1). |
| - | ====Full-Round | + | ====Full Action==== |
| - | A full-round action | + | A Full Action |
| - | + | ||
| - | ====Free | + | |
| - | Free actions consume a very small amount | + | |
| ====Swift Action==== | ====Swift Action==== | ||
| - | A swift action | + | A Swift Action |
| ====Immediate Action==== | ====Immediate Action==== | ||
| - | An immediate action | + | An Immediate Action |
| + | |||
| + | ====Free Action==== | ||
| + | Free Actions consume a very small amount of time and effort. You can perform one or more Free Actions whilst taking other actions normally. Reasonable limits apply, as determined by the GM. | ||
| ====Not an Action==== | ====Not an Action==== | ||
| - | Some activities are so minor they are not considered actions at all. They take no time and are treated as part of another action, such as nocking an arrow as part of making a ranged attack. | + | Some activities are so minor they are not considered actions at all. They take no time, and are treated as part of another action, such as nocking an arrow as part of making a ranged attack. |
| + | |||
| + | ---- | ||
| =====Charts===== | =====Charts===== | ||
| Line 40: | Line 33: | ||
| <WRAP half column first> | <WRAP half column first> | ||
| ===2-1=== | ===2-1=== | ||
| - | ^ Half Action (1-1) ^ [[chargen: | + | |
| - | | Activate a magic item other than a potion or oil | No | | + | ^ Half Action (1-1) |
| - | | Aid another | No | | + | | Activate a magic item other than a potion or oil | No | |
| - | | Attack (melee) | No | | + | | Aid another |
| - | | Attack (ranged) | Yes | | + | | Attack (melee) |
| - | | Attack (unarmed) | No | | + | | Attack (ranged) |
| - | | Cast a spell | Yes | | + | | Attack (unarmed) |
| - | | Channel energy | No | | + | | Cast a Spell |
| - | | Concentrate to maintain an active spell | No | | + | | Channel energy |
| - | | Control a frightened mount | Yes | | + | | Concentrate to maintain an active spell |
| - | | Direct or redirect an active spell | No | | + | | Control a frightened mount | Yes |
| - | | Dismiss a spell | No | | + | | Direct or redirect an active spell | No | |
| - | | Draw a hidden weapon | No | | + | | Disengage from combat (5-ft step) | No | |
| - | | Draw a weapon | No | | + | | Dismiss a spell |
| - | | Drink a potion or apply an oil | No | | + | | Draw a hidden weapon |
| - | | Escape a grapple | No | | + | | Draw a weapon |
| - | | Feint | No | | + | | Drink a potion or apply an oil | No | |
| - | | Light a torch with a tindertwig | Yes | | + | | Escape a grapple |
| - | | Load a hand crossbow or light crossbow | Yes | | + | | Feint |
| - | | Lower spell resistance | No | | + | | Light a torch with a tindertwig |
| - | | Mount/ | + | | Load a hand crossbow or light crossbow |
| - | | Move a heavy object | Yes | | + | | Lower spell resistance |
| - | | Lock or unlock a door | No | | + | | Mount/ |
| - | | Pick up an item | Yes | | + | | Move a heavy object |
| - | | Read a scroll | Yes | | + | | Lock or unlock a door |
| - | | Ready (triggers a half action) | No | | + | | Pick up an item |
| - | | Ready or drop a shield | No | | + | | Read a scroll |
| - | | Retrieve a stored item | Yes | | + | | Ready (triggers a half action) |
| - | | Sheathe a weapon | No | | + | | Ready or drop a shield |
| - | | Stabilize a dying friend | No | | + | | Retrieve a stored item | Yes |
| - | | Stand up from prone | Yes | | + | | Sheathe a weapon |
| - | | Total defense | No | | + | | Stabilize a dying friend |
| - | | Use extraordinary ability | No | | + | | Stand up from prone |
| - | | Use skill that takes 1 action | Usually | | + | | Total defense |
| - | | Use spell-like ability | Yes | | + | | Use extraordinary ability |
| - | | Use supernatural ability | No | | + | | Use skill that takes 1 action |
| + | | Use spell-like ability | ||
| + | | Use supernatural ability | ||
| </ | </ | ||
| Line 83: | Line 78: | ||
| ===2-2=== | ===2-2=== | ||
| - | ^ Full-Round | + | ^ Full Action (1-2) ^ [[chargen: |
| | Charge | | Charge | ||
| | Deliver coup de grace | Yes | | | Deliver coup de grace | Yes | | ||
| Line 107: | Line 102: | ||
| ===2-4=== | ===2-4=== | ||
| - | ^ Swift Action (1-4) ^ [[chargen: | + | |
| - | | 5-Foot Step | No | | + | ^ Swift Action (1-4) ^ [[chargen: |
| - | | Talent | Varies | | + | | 5-Foot Step |
| + | | Talent | ||
| ===2-5=== | ===2-5=== | ||
