Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| equipment:weapons [2026/04/07 00:06] – [Table] vondor | equipment:weapons [2026/05/15 17:34] (current) – hyperlinking BR elfinlocks | ||
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| | War Maul || One || 1d10 || x3 || - || 9 lbs || B || 8 || Savage (4) || | | War Maul || One || 1d10 || x3 || - || 9 lbs || B || 8 || Savage (4) || | ||
| | Morning Star || One || 1d6 || x2 || - || 7 lbs || B and P || 7 || Armor Piercing (4), Savage (4) || | | Morning Star || One || 1d6 || x2 || - || 7 lbs || B and P || 7 || Armor Piercing (4), Savage (4) || | ||
| - | | Warmace | + | | Warmace |
| | Quarterstaff | | Quarterstaff | ||
| | Earthbreaker | | Earthbreaker | ||
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| | Halberd | | Halberd | ||
| | Boar Spear || Two || 1d8 || x3 || - || 12 lbs || P || 9 || Brace, Reach 1, Felling (4) || | | Boar Spear || Two || 1d8 || x3 || - || 12 lbs || P || 9 || Brace, Reach 1, Felling (4) || | ||
| + | | War Pike || Two || 1d8 || x3 || - || 12 lbs || P || 10 || Brace, Reach 2 || | ||
| | Glaive | | Glaive | ||
| | Ranseur | | Ranseur | ||
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| | Chain Knife || Light || 1d4 || x2 || - || 3 lbs || S or P || 12 || Reach 1, Chain, Disarm, Agile || | | Chain Knife || Light || 1d4 || x2 || - || 3 lbs || S or P || 12 || Reach 1, Chain, Disarm, Agile || | ||
| | Chain Whip || Light || 1d3 || x2 || - || 4 lbs || B || 7 || Reach 1,Chain, Flexible, Disarm, Trip, Agile || | | Chain Whip || Light || 1d3 || x2 || - || 4 lbs || B || 7 || Reach 1,Chain, Flexible, Disarm, Trip, Agile || | ||
| + | | Whip || Light || - || - || - || 2 lbs || B || 4 || Reach 3, Flexible, Disarm, Trip | ||
| | Flail || One || 1d8 || x2 || - || 8 lbs || B || 10 || Chain, Trip, Disarm | | Flail || One || 1d8 || x2 || - || 8 lbs || B || 10 || Chain, Trip, Disarm | ||
| | Nunchuck | | Nunchuck | ||
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| === CROSSBOWS AND FIREARMS === | === CROSSBOWS AND FIREARMS === | ||
| - | | Name | + | | Name || Hands || Dmg || Critical |
| - | | Light Crossbow | + | | Light Crossbow |
| - | | Heavy Crossbow | + | | Heavy Crossbow |
| - | | Pistol | + | | Pistol |
| - | | Musket | + | | Musket |
| - | | Long Rifle | + | | Long Rifle || Heavy || 2d8 || x2 || 120ft || 12 lbs || Ballistic |
| + | | Ammo, Standard | ||
| + | | Ammo, Fragmenting | ||
| + | | Ammo, Hardened | ||
| ===== Weapon Descriptions ===== | ===== Weapon Descriptions ===== | ||
| Line 475: | Line 480: | ||
| </ | </ | ||
| ==== Crossbows and Firearms ==== | ==== Crossbows and Firearms ==== | ||
| + | |||
| + | <WRAP center round info 90%> | ||
| + | If a character has at least 1 Prowess a reload action can be performed while moving. A weapon requiring a [[game_systems: | ||
| + | </ | ||
| + | |||
| <WRAP round box> | <WRAP round box> | ||
| === Light Crossbow === | === Light Crossbow === | ||
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| A Wheel-lock, Flintlock or Percussion cap black powder rifle. A long range death bringer that is cumbersome to use | A Wheel-lock, Flintlock or Percussion cap black powder rifle. A long range death bringer that is cumbersome to use | ||
| - | **SPECIAL**: | + | **SPECIAL**: |
| </ | </ | ||
