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equipment:weapons:weapontraits [2023/12/15 01:54] vondorequipment:weapons:weapontraits [2024/01/24 19:51] (current) elfinlocks
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 A weapon with this Trait offers a +2 equipment bonus to your CMB when used to disarm. A weapon with this Trait offers a +2 equipment bonus to your CMB when used to disarm.
 +
 +===== Double =====
 +
 +You can use a double weapon to fight as if fighting with [[chargen:universal_talents#two_weapon_fighting|two weapons]], but if you do, you incur all the normal attack penalties associated with fighting with two weapons. You can choose to wield one end of a double weapon two-handed, but it cannot be used as a double weapon when wielded in this way; only one end of the weapon can be used in any given round.
 +
 +===== Duelist =====
 +
 +A weapon with the Duelist Trait is only possible through a character with the special training provided by the [[paths:duelist_path|Path of the Duelist]]. When wielding a weapon with the Duelist Trait, the weapon loses any previously held classification, and may only be used with one hand. You may use Strength or Dexterity for Attack rolls with the weapon.
  
 ===== Dwarven ===== ===== Dwarven =====
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 These bows are known for being as tall as a man and heavily dangerous in the right hands. Typically made out of a very tough wood or bone, such bows require great strength to use effectively. A character may apply their Strength modifier to damage rolls with a Longbow, provided that they have a positive modifier. A character with a negative Strength modifier is not capable of drawing and otherwise using a Longbow. A Longbow may not be used whilst mounted or prone. These bows are known for being as tall as a man and heavily dangerous in the right hands. Typically made out of a very tough wood or bone, such bows require great strength to use effectively. A character may apply their Strength modifier to damage rolls with a Longbow, provided that they have a positive modifier. A character with a negative Strength modifier is not capable of drawing and otherwise using a Longbow. A Longbow may not be used whilst mounted or prone.
 +
 +===== Misfire =====
 +
 +A weapon with Misfire gains the Broken condition when the number in parentheses is rolled on an attack. If a Broken weapon misfires then the weapon is destroyed in an explosion and the wielder of the weapon takes the weapons damage as if they were hit by the attack.
  
 ===== Nonlethal ===== ===== Nonlethal =====
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 ===== Reliable ===== ===== Reliable =====
  
-When the wielder of a Reliable weapon rolls a natural 1, the penalty to the check is reduced from -5 to -2. +When the wielder of a Reliable weapon rolls a natural 1, the penalty to the check is reduced from -5 to -2
 + 
 +===== Revolver ===== 
 + 
 +This weapon (traditionally a firearm) hold six shots with a revolving cylinder. This allows the weapon to be fired six times without needing to reload it. However in order to attack with the weapon more then once a round, the wielder needs a free hand to turn the cylinder to the next shot ("fanning" the hammer).
  
 ===== Shortbow ===== ===== Shortbow =====