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equipment:tools_and_kits [2026/03/09 21:33] – Hyperlinking Craft entries elfinlocksequipment:tools_and_kits [2026/03/09 22:03] (current) – Replacing Disable Device, hyperlinking to Repair elfinlocks
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 **Weight:** 1 lb. **Weight:** 1 lb.
  
-This collection of bandages and herbs provides a +1 equipment bonus on Heal checks. A Healer's Kit is exhausted after 10 uses, and may be refilled for 2 TU.+This collection of bandages and herbs provides a +1 equipment bonus on[[priority:skills:heal|Heal]]checks. A Healer's Kit is exhausted after 10 uses, and may be refilled for 2 TU.
  
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 **Weight:** Varies, typically 5-10 lbs. **Weight:** Varies, typically 5-10 lbs.
  
-This is a general entry for any musical instrument which you may hold in your hands. Larger instruments, such as a piano, weigh and cost significantly more, and may vary in their availability. A musical instrument provides you a +1 equipment bonus to the relevant [[priority:skills:perform|Perform]] check - for example, a violin would provide its bonus to Perform (string), but not Perform (wind).+This is a general entry for any musical instrument which you may hold in your hands. Larger instruments, such as a piano, weigh and cost significantly more, and may vary in their availability. A musical instrument provides you a +1 equipment bonus to the relevant [[priority:skills:perform|Perform]] check - for example, a violin would provide its bonus to [[priority:skills:perform|Perform]] (string), but not [[priority:skills:perform|Perform]] (wind).
  
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 **Weight:** 2 lbs. **Weight:** 2 lbs.
  
-This kit contains lockpicks and other tools which you need to use the [[priority:skills:disable_device|Disable Device]] skill. Without these tools, you must use improvised tools, and you take a –2 equipment penalty on Disable Device checks.+This kit contains lockpicks and other tools which you need to use the [[priority:skills:disable_device|Disable Device]] skill. Without these tools, you must use improvised tools, and you take a –2 equipment penalty on [[priority:skills:repair|Repair]] checks.
  
 **Special:** You may spend one tier of [[equipment:mwk|Masterwork]] on this item to grant these tools a +4 circumstance bonus on [[priority:skills:sleight_of_hand|Sleight of Hand]] checks to conceal them on your person. You may only do this once. **Special:** You may spend one tier of [[equipment:mwk|Masterwork]] on this item to grant these tools a +4 circumstance bonus on [[priority:skills:sleight_of_hand|Sleight of Hand]] checks to conceal them on your person. You may only do this once.