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equipment:specialmaterials [2026/04/22 18:32] – created vondorequipment:specialmaterials [2026/04/22 19:02] (current) vondor
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 ====== Special Materials ====== ====== Special Materials ======
 +
 +Some items, weapons, shields and armor can be made of special materials that give them unique effects. Items can only be made of one type of Special Material.
 +
 +<WRAP round box>
 +===== Adamantine =====
 +
 +**Cost:** 75 TU for Armor, 40 TU for Weapons/Shields
 +
 +Adamantine is nearly indestructible and is prized for its ability to break nearly anything it comes in contact with. 
 +
 +When a suit of metal armor is made of Adamantine, it increases the DR to wounds by 5 and provides an additional 10 AP.
 +
 +When a metal weapon is made of Adamantine it ignores any object hardness if it is under 20.
 +
 +Adamantine has a Hardness of 20 and 40 AP per inch of thickness.
 +
 +</WRAP>
 +
 +<WRAP round box>
 +===== Mithral =====
 +
 +**Cost:** 75 TU for Armor, 20 TU for Weapons/Shields
 +
 +Mithral is priced for its incredibly light weight and durability. Half the weight of steel, but with even more toughness. 
 +
 +When a suit of metal armor is made of Mithral, it decreases Armor Check Penalty by 1 and increase max Dexterity by 1. In addition the weight is cut in half.
 +
 +When a metal weapon is made of Mithral it counts as being made of silver and its weight is cut in half
 +
 +Mithral has a Hardness of 15 and 30 AP per inch of thickness.
 +
 +</WRAP>
 +
 +