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| equipment:mwk [2023/10/08 22:52] – [Basic uses for Armor] reon | equipment:mwk [2025/06/06 17:53] (current) – [General Examples] elfinlocks | ||
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| - | =====Masterwork===== | + | ===== Masterwork |
| - | Any piece of equipment can be Masterworked | + | Any piece of equipment can be Masterworked, which requires |
| - | Masterwork bonuses | + | <WRAP center round tip 80%> |
| + | Masterwork bonuses | ||
| + | </ | ||
| - | <WRAP round box> | + | In order to determine the cost of a Masterwork item use the chart: |
| - | ====Basic uses for weapons==== | + | |
| - | * provide a +1 Enhancement bonus to Attack rolls | + | ==== Table: Masterwork Item Costs ==== |
| - | * provide a +1 Enhancement bonus to Damage rolls | + | |
| - | * increase range increment by 10% | + | |
| - | </ | + | |
| - | <WRAP round box> | + | |
| - | ====Basic uses for Armor==== | + | |
| - | | + | ^ Masterwork |
| - | * reduce armor check penalty by 1 | + | | +1 Mwk | 10 | |
| - | * reduce spell failure by 1% | + | | +2 Mwk | 40 | |
| - | * increase max movement speed by 1ft | + | | +3 Mwk | 90 | |
| - | </ | + | | +4 Mwk | 160 | |
| - | <WRAP round box> | + | | +5 Mwk | 250 | |
| - | ====Basic uses General==== | + | | +6 Mwk | 360 | |
| + | | +7 Mwk | 490 | | ||
| + | | +8 Mwk | 640 | | ||
| + | | +9 Mwk | 810 | | ||
| + | | +10 Mwk | 1000 | | ||
| + | |||
| + | ---- | ||
| + | |||
| + | |||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== Weaponry Examples ==== | ||
| + | |||
| + | | ||
| + | * +1 [[chargen: | ||
| + | * 10% increase in the weapon' | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== Armor Examples ==== | ||
| + | |||
| + | * +1 [[chargen: | ||
| + | * -1 Armor Check penalty reduction (to a minimum penalty of 0) | ||
| + | * -1% Spell Failure chance | ||
| + | * +1 ft. Maximum Move Speed | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== General | ||
| + | |||
| + | * -1 lb. of weight | ||
| + | * +1 [[chargen: | ||
| + | * +2 HP and +1 hardness | ||
| + | * Alter the item's function in a unique way (at GM discretion) | ||
| - | * reduce weight of object by 1lb (min weight becomes 0lb or so close to weightless it is negligible) | ||
| - | * alter an items function in a way approved by GM | ||
| - | * provide +1 Enhancement bonus to the tools bonus (at GM discretion. A crowbar can only go so hard.) | ||
| - | * Increase HP by 2 and Hardness by 1 | ||
| - | </ | ||
