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| equipment:modernweapons [2026/05/04 00:30] – [Weapon Descriptions] vondor | equipment:modernweapons [2026/05/06 16:22] (current) – [Modern Weapons] vondor | ||
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| The following weapons are unavailable in most settings that lack more modern technology and should not be allowed in conventional PathRunner campaigns. | The following weapons are unavailable in most settings that lack more modern technology and should not be allowed in conventional PathRunner campaigns. | ||
| - | There are also [[equipment: | + | There are also [[equipment: |
| + | Firearm Basics: | ||
| + | |||
| + | One Handed firearms take a Half Action to Reload, are used in one hand, can be fired in melee and Grapple at no penalty and do not provoke attacks of opportunity doing so. | ||
| + | |||
| + | Two handed firearms take a Full Action to Reload, are used in two hands and if fired in melee they provoke attacks of Opportunity. They can not be fired in a Grapple. | ||
| + | |||
| + | Heavy Firearms take a Full Round Action to Reload and are used in two hands. However they require either being Prone, mounted on a fixed point or using a Half action to " | ||
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| | Battle Rifle || Two || 3d6 || x2 || 120ft || 12 lbs || 8 | .308 | Ballistic | | Battle Rifle || Two || 3d6 || x2 || 120ft || 12 lbs || 8 | .308 | Ballistic | ||
| | Light Machine Gun || Two || 2d8 || x2 || 120ft || 15 lbs || 50 | .223 | Ballistic | | Light Machine Gun || Two || 2d8 || x2 || 120ft || 15 lbs || 50 | .223 | Ballistic | ||
| - | | Grenade Launcher | ||
| | Anti-Tank Rifle || Heavy || 4d6 || x2 || 250ft || 20 lbs || 1 | .75 | Ballistic | | Anti-Tank Rifle || Heavy || 4d6 || x2 || 250ft || 20 lbs || 1 | .75 | Ballistic | ||
| | Heavy Sniper Rifle || Heavy || 3d8 || x2 || 300ft || 15 lbs || 5 | .50 | Ballistic | | Heavy Sniper Rifle || Heavy || 3d8 || x2 || 300ft || 15 lbs || 5 | .50 | Ballistic | ||
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| <WRAP round box> | <WRAP round box> | ||
| - | === Sniper | + | === Assault |
| + | |||
| + | A standard military rifle capable of automatic fire, offering a balance between range, power, and control. | ||
| </ | </ | ||
| + | <WRAP round box> | ||
| + | === Battle Rifle === | ||
| + | A full-powered rifle chambered in heavier calibers, delivering strong impact at longer ranges. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Light Machine Gun === | ||
| + | |||
| + | A portable support weapon designed to lay down sustained automatic fire with moderate mobility. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Anti-Tank Rifle === | ||
| + | |||
| + | A massive, high-caliber rifle built to penetrate armor and destroy hardened targets. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Heavy Sniper Rifle === | ||
| + | |||
| + | A large-caliber precision weapon capable of extreme-range shots and immense stopping power. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Medium Machine Gun === | ||
| + | |||
| + | A sustained-fire weapon typically used from supported positions to control large areas of the battlefield. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Heavy Machine Gun === | ||
| + | |||
| + | A devastating high-caliber weapon designed for anti-material and suppressive roles, often crew-served. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Autocannon === | ||
| + | |||
| + | A heavy, rapid-firing cannon that unleashes destructive shells, capable of tearing through vehicles and fortifications. | ||
| + | |||
| + | </ | ||
