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| equipment:modernweapons [2026/05/03 23:57] – vondor | equipment:modernweapons [2026/05/06 16:22] (current) – [Modern Weapons] vondor | ||
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| ====== Modern Weapons ====== | ====== Modern Weapons ====== | ||
| - | The following weapons are unavailable in most settings that lack more modern technology and should not be allowed in conventional PathRunner campaigns | + | The following weapons are unavailable in most settings that lack more modern technology and should not be allowed in conventional PathRunner campaigns. |
| + | |||
| + | There are also [[equipment: | ||
| + | |||
| + | Firearm Basics: | ||
| + | |||
| + | One Handed firearms take a Half Action to Reload, are used in one hand, can be fired in melee and Grapple at no penalty and do not provoke attacks of opportunity doing so. | ||
| + | |||
| + | Two handed firearms take a Full Action to Reload, are used in two hands and if fired in melee they provoke attacks of Opportunity. They can not be fired in a Grapple. | ||
| + | |||
| + | Heavy Firearms take a Full Round Action to Reload and are used in two hands. However they require either being Prone, mounted on a fixed point or using a Half action to " | ||
| === Firearms === | === Firearms === | ||
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| | Battle Rifle || Two || 3d6 || x2 || 120ft || 12 lbs || 8 | .308 | Ballistic | | Battle Rifle || Two || 3d6 || x2 || 120ft || 12 lbs || 8 | .308 | Ballistic | ||
| | Light Machine Gun || Two || 2d8 || x2 || 120ft || 15 lbs || 50 | .223 | Ballistic | | Light Machine Gun || Two || 2d8 || x2 || 120ft || 15 lbs || 50 | .223 | Ballistic | ||
| - | | Grenade Launcher | ||
| | Anti-Tank Rifle || Heavy || 4d6 || x2 || 250ft || 20 lbs || 1 | .75 | Ballistic | | Anti-Tank Rifle || Heavy || 4d6 || x2 || 250ft || 20 lbs || 1 | .75 | Ballistic | ||
| | Heavy Sniper Rifle || Heavy || 3d8 || x2 || 300ft || 15 lbs || 5 | .50 | Ballistic | | Heavy Sniper Rifle || Heavy || 3d8 || x2 || 300ft || 15 lbs || 5 | .50 | Ballistic | ||
| Line 26: | Line 36: | ||
| | Autocannon | | Autocannon | ||
| - | ==== Ammunition | + | ==== Weapon Descriptions |
| <WRAP round box> | <WRAP round box> | ||
| - | === Full Metal Jacket | + | === Revolver |
| - | Full Metal Jackets are the standard ammunition | + | A rugged, simple sidearm with a rotating cylinder. Favored |
| - | * .32 or .45: 1TU per 10 Bullets | + | </ |
| - | * .223 or .44: 1TU per 6 Bullets | + | <WRAP round box> |
| - | * .308: 1TU per 3 Bullets | + | === Handgun === |
| - | * .50: 1TU per 2 Bullets | + | |
| - | * .75: 1 TU per Bullet | + | |
| + | A standard semi-automatic pistol, offering a balance of capacity and control for everyday use. | ||
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| - | === Armor Piercing | + | === Machine Pistol |
| - | Armor Piercing Rounds excel at cutting through armor and objects. They gain Armor Penetrating equal to their Ballistic Rating. | + | A compact automatic firearm that trades accuracy for a high rate of fire in close quarters. |
| + | </ | ||
| + | <WRAP round box> | ||
| + | === Heavy Revolver === | ||
| - | * .32 or .45: 1TU per 10 Bullets | + | A large-caliber revolver that delivers punishing shots, though with heavier recoil and limited capacity. |
| - | * .223 or .44: 1TU per 6 Bullets | + | |
| - | * .308: 1TU per 3 Bullets | + | |
| - | * .50: 1TU per 2 Bullets | + | |
| - | * .75: 1 TU per Bullet | + | |
| </ | </ | ||
| + | |||
| <WRAP round box> | <WRAP round box> | ||
| - | === Hollow Point === | + | === Sawed-Off Shotgun |
| - | Hollow point ammunition is effective against soft targets. They gain Savage equal to their Ballistic Rating | + | A brutally compact shotgun designed for devastating close-range blasts, at the cost of range and stability. |
| - | * .32 or .45: 1TU per 10 Bullets | + | </ |
| - | * .223 or .44: 1TU per 6 Bullets | + | |
| - | * .308: 1TU per 3 Bullets | + | <WRAP round box> |
| - | * .50: 1TU per 2 Bullets | + | === SMG === |
| - | | + | |
| + | A compact automatic weapon built for mobility and suppressive fire in tight environments. | ||
| </ | </ | ||
| + | |||
| <WRAP round box> | <WRAP round box> | ||
| - | === Surplus | + | === Double Barrel Shotgun |
| - | Surplus ammo is incredibly cheap to make and is inferior | + | A classic two-shot shotgun known for its reliability and powerful, immediate stopping force. |
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Pump Action Shotgun === | ||
| + | |||
| + | A versatile and dependable shotgun with a tubular magazine, widely used in both civilian and combat roles. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Riot Shotgun === | ||
| + | |||
| + | A high-capacity combat shotgun designed for sustained close-range engagements, | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Hunting Rifle === | ||
| + | |||
| + | A precise, long-range rifle built for accuracy | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Sniper Rifle === | ||
| + | |||
| + | A specialized long-range firearm optimized for precision shooting at extreme distances. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Assault Rifle === | ||
| + | |||
| + | A standard military rifle capable of automatic fire, offering a balance between range, power, and control. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Battle Rifle === | ||
| + | |||
| + | A full-powered rifle chambered | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Light Machine Gun === | ||
| + | |||
| + | A portable support weapon designed | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Anti-Tank Rifle === | ||
| + | |||
| + | A massive, high-caliber rifle built to penetrate armor and destroy hardened targets. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Heavy Sniper Rifle === | ||
| + | |||
| + | A large-caliber precision weapon capable of extreme-range shots and immense stopping power. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Medium Machine Gun === | ||
| + | |||
| + | A sustained-fire weapon typically used from supported positions to control large areas of the battlefield. | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Heavy Machine Gun === | ||
| + | |||
| + | A devastating high-caliber | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Autocannon === | ||
| - | * .32 or .45: 1TU per 20 Bullets | + | A heavy, rapid-firing cannon that unleashes destructive shells, capable of tearing through vehicles and fortifications. |
| - | * .223 or .44: 1TU per 12 Bullets | + | |
| - | * .308: 1TU per 6 Bullets | + | |
| - | * .50: 1TU per 4 Bullets | + | |
| - | * .75: 1 TU per 2 Bullets | + | |
| - | + | ||
| </ | </ | ||
