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equipment:modernweapons [2026/05/03 23:49] vondorequipment:modernweapons [2026/05/06 16:22] (current) – [Modern Weapons] vondor
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 ====== Modern Weapons ====== ====== Modern Weapons ======
-The following weapons are unavailable in most settings that lack more modern technology and should not be allowed in conventional PathRunner campaigns +The following weapons are unavailable in most settings that lack more modern technology and should not be allowed in conventional PathRunner campaigns
 + 
 +There are also [[equipment:modernweapons:modernweapontraits|Modern Weapon Traits]], [[equipment:modernweapons:explosives|Explosives]], [[equipment:modernweapons:modernweaponother|Other Modern Weapons]] and [[equipment:modernweapons:modernweaponammo|Modern Weapon Ammo]] 
 + 
 +Firearm Basics: 
 + 
 +One Handed firearms take a Half Action to Reload, are used in one hand, can be fired in melee and Grapple at no penalty and do  not provoke attacks of opportunity doing so.  
 + 
 +Two handed firearms take a Full Action to Reload, are used in two hands and if fired in melee they provoke attacks of Opportunity. They can not be fired in a Grapple. 
 + 
 +Heavy Firearms take a Full Round Action to Reload and are used in two hands. However they require either being Prone, mounted on a fixed point or using a Half action to "Brace" the weapon. The weapon stays braced until the character moves.  If none of these are met the attacker takes a -4 on all attack rolls. If fired in melee they provoke attacks of Opportunity. They can not be fired in a Grapple. 
  
 === Firearms === === Firearms ===
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 | Battle Rifle              || Two       || 3d6     || x2           || 120ft     || 12 lbs     || 8         | .308      | Ballistic     || 15       || BR (12), Reliable                        || | Battle Rifle              || Two       || 3d6     || x2           || 120ft     || 12 lbs     || 8         | .308      | Ballistic     || 15       || BR (12), Reliable                        ||
 | Light Machine Gun         || Two       || 2d8     || x2           || 120ft     || 15 lbs     || 50        | .223      | Ballistic     || 18       || BR (10), Automatic, Misfire (1)          || | Light Machine Gun         || Two       || 2d8     || x2           || 120ft     || 15 lbs     || 50        | .223      | Ballistic     || 18       || BR (10), Automatic, Misfire (1)          ||
-| Grenade Launcher          || Two       || *       || *            || 60ft      || 10 lbs     || 1         | *         | *             || 14       || Uses Grenades                            || 
 | Anti-Tank Rifle           || Heavy     || 4d6     || x2           || 250ft     || 20 lbs     || 1         | .75       | Ballistic     || 25       || BR (20), Destructive                     || | Anti-Tank Rifle           || Heavy     || 4d6     || x2           || 250ft     || 20 lbs     || 1         | .75       | Ballistic     || 25       || BR (20), Destructive                     ||
 | Heavy Sniper Rifle        || Heavy     || 3d8     || x2           || 300ft     || 15 lbs     || 5         | .50       | Ballistic     || 20       || BR (16), Longshot, Precise               || | Heavy Sniper Rifle        || Heavy     || 3d8     || x2           || 300ft     || 15 lbs     || 5         | .50       | Ballistic     || 20       || BR (16), Longshot, Precise               ||
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 | Autocannon                || Heavy     || 4d6     || x2           || 250ft     || 40 lbs     || 10        | .75       | Ballistic     || 40       || BR (20), Destructive, Misfire (2)        || | Autocannon                || Heavy     || 4d6     || x2           || 250ft     || 40 lbs     || 10        | .75       | Ballistic     || 40       || BR (20), Destructive, Misfire (2)        ||
  
-=== Ammunition ===+==== Weapon Descriptions ====
 <WRAP round box> <WRAP round box>
-== Full Metal Jacket == +=== Revolver ===
-Full Metal Jackets are the standard ammunition for most modern firearms. They gain Savage and Armor Penetrating equal to half of their Ballistic Rating, i.e. BL (8) would give Savage (4) and Armor Penetrating (4). +
-* .32 or .45: 1TU per 10 Bullets+
  
 +A rugged, simple sidearm with a rotating cylinder. Favored for its reliability and ease of maintenance.
  
 </WRAP> </WRAP>
 <WRAP round box> <WRAP round box>
-== Full Metal Jacket ==+=== Handgun === 
 + 
 +A standard semi-automatic pistol, offering a balance of capacity and control for everyday use.
  
 </WRAP> </WRAP>
 <WRAP round box> <WRAP round box>
-== Full Metal Jacket ==+=== Machine Pistol === 
 + 
 +A compact automatic firearm that trades accuracy for a high rate of fire in close quarters. 
 + 
 +</WRAP> 
 +<WRAP round box> 
 +=== Heavy Revolver === 
 + 
 +A large-caliber revolver that delivers punishing shots, though with heavier recoil and limited capacity. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Sawed-Off Shotgun === 
 + 
 +A brutally compact shotgun designed for devastating close-range blasts, at the cost of range and stability. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== SMG === 
 + 
 +A compact automatic weapon built for mobility and suppressive fire in tight environments. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Double Barrel Shotgun === 
 + 
 +A classic two-shot shotgun known for its reliability and powerful, immediate stopping force. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Pump Action Shotgun === 
 + 
 +A versatile and dependable shotgun with a tubular magazine, widely used in both civilian and combat roles. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Riot Shotgun === 
 + 
 +A high-capacity combat shotgun designed for sustained close-range engagements, often difficult to control. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Hunting Rifle === 
 + 
 +A precise, long-range rifle built for accuracy and consistency, favored by marksmen and outdoorsmen. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Sniper Rifle === 
 + 
 +A specialized long-range firearm optimized for precision shooting at extreme distances. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Assault Rifle === 
 + 
 +A standard military rifle capable of automatic fire, offering a balance between range, power, and control. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Battle Rifle === 
 + 
 +A full-powered rifle chambered in heavier calibers, delivering strong impact at longer ranges. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Light Machine Gun === 
 + 
 +A portable support weapon designed to lay down sustained automatic fire with moderate mobility. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Anti-Tank Rifle === 
 + 
 +A massive, high-caliber rifle built to penetrate armor and destroy hardened targets. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Heavy Sniper Rifle === 
 + 
 +A large-caliber precision weapon capable of extreme-range shots and immense stopping power. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Medium Machine Gun === 
 + 
 +A sustained-fire weapon typically used from supported positions to control large areas of the battlefield. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Heavy Machine Gun === 
 + 
 +A devastating high-caliber weapon designed for anti-material and suppressive roles, often crew-served. 
 + 
 +</WRAP> 
 + 
 +<WRAP round box> 
 +=== Autocannon === 
 + 
 +A heavy, rapid-firing cannon that unleashes destructive shells, capable of tearing through vehicles and fortifications.
  
 </WRAP> </WRAP>