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| equipment:modernweapons:futureweaponammo [2026/07/10 01:31] – [Table] vondor | equipment:modernweapons:futureweaponammo [2026/07/10 01:59] (current) – [Table] vondor | ||
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| === Ranged Weapons === | === Ranged Weapons === | ||
| - | | Name | + | | Name || Hands || Dmg |
| - | | Orda Pistol | + | | Orda Enforcer |
| - | | Laser Pistol | + | | Vulcan Inferno |
| - | | Plasma Pistol | + | | Fluoroantimonic Caster |
| - | | Breach Gun | + | | Breach Gun || One |
| - | | Orda Rifle | + | | Orda Battle |
| - | | Laser Rifle | + | | Pyroflux Repeater |
| - | | Riot Shotgun | + | | Fluoroplasmic Carbine |
| - | | Hunting Rifle | + | | Turbine Pattern Autogun |
| - | | Sniper Rifle || Two | + | | Archeotech Repeater |
| - | | Assault Rifle | + | | |
| - | | Battle Rifle || Two || 3d6 | + | | || || |
| - | | Light Machine Gun | + | | |
| - | | Anti-Tank Rifle | + | | |
| - | | Heavy Sniper Rifle || Heavy || 3d8 | + | | |
| - | | Medium Machine Gun || Heavy || 3d6 | + | | |
| - | | Heavy Machine Gun | + | | |
| - | | Autocannon | + | | |
| + | === Weapon Traits === | ||
| + | <WRAP round box> | ||
| + | === Twin Automatic === | ||
| + | |||
| + | This weapon is capable of firing incredible amounts of ammo. When making attacks with the firearm you spend up to twice your Prowess in extra bullets to gain a Circumstance bonus equal to extra bullets fired to the attack or damage. | ||
| + | |||
| + | Alternatively you can "spray and pray" by spending Twenty bullets to gain +8 Circumstance on Attack or Damage. | ||
| + | |||
| + | </ | ||
| + | |||
| + | === Ammo === | ||
| + | |||
| + | <WRAP round box> | ||
| + | === Orda === | ||
| + | |||
| + | Brutally powerful ballistic shells that have a powerful explosive in the sabot. Short for ordnance. They gain Savage and Armor Piercing equal to their ballistic rating | ||
| + | |||
| + | * Half: 1TU per Bullet | ||
| + | * Full: 2 TU per Bullet | ||
| + | |||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | === H Cell === | ||
| + | |||
| + | This chemical shell is used in most energy weapons. They gain Savage if the weapon does Fire damage, or Armor Piercing if it does Acid damage, both equal to their ballistic rating | ||
| + | |||
| + | * H Cell: 1TU per 4 Bullets | ||
| + | * H Cell+: 1 TU per 2 Bullet | ||
| + | |||
| + | |||
| + | </ | ||
