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| equipment:magic_items [2025/08/09 00:16] – [Minor Implements] elfinlocks | equipment:magic_items [2025/08/09 00:19] (current) – [Minor Implements] elfinlocks | ||
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| ===== Minor Implements ===== | ===== Minor Implements ===== | ||
| - | Minor Implements are [[priority: | + | Minor Implements are [[priority: |
| To estimate the cost of a Minor Implement, divide it's charges by 2, and then multiply by the Tier of spell which the Implement is attuned to. For example, a Minor Implement of [[priority: | To estimate the cost of a Minor Implement, divide it's charges by 2, and then multiply by the Tier of spell which the Implement is attuned to. For example, a Minor Implement of [[priority: | ||
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| ===== Major Implements ===== | ===== Major Implements ===== | ||
| - | Major Implements mirror their Minor counterparts in many ways, with some changes. Major Implements are typically large gems, staves, crystalline orbs, or other such more cumbersome objects. Unlike Minor Implements, a Major Implement may provide Mana towards the casting of any spell, but in turn they are notably more expensive to create. To estimate the cost of a Major Implement, select the number of charges it possesses, and the desired Mana Transfer Rate (the maximum amount of Mana that the implement may provide you in one use). Multiply these figures by 1.5 (rounding up) together to determine their total TU cost. For example, a Major Implement which possesses 50 charges and is capable of providing you with up to 9 Mana at once costs 675 TU to create (50 * 9 * 1.5). | + | Major Implements mirror their Minor counterparts in many ways, with some changes. Major Implements are typically large gems, staves, swords, crystalline orbs, or other such more cumbersome objects. Unlike Minor Implements, a Major Implement may provide Mana towards the casting of any spell, but in turn they are notably more expensive to create. |
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| + | To estimate the cost of a Major Implement, select the number of charges it possesses, and the desired Mana Transfer Rate (the maximum amount of Mana that the implement may provide you in one use). Multiply these figures by 1.5 (rounding up) together to determine their total TU cost. For example, a Major Implement which possesses 50 charges and is capable of providing you with up to 9 Mana at once costs 675 TU to create (50 * 9 * 1.5). If a Major Implement does not occupy your hands, and must be merely equipped, multiply its final cost by 1.5x. | ||
| You may imbue a Major Implement with as much Mana as you wish. An implement does not possess any charges at creation, though you may immediately begin the process of storing Mana within it. A held implement does not interfere in any way with spellcasting, | You may imbue a Major Implement with as much Mana as you wish. An implement does not possess any charges at creation, though you may immediately begin the process of storing Mana within it. A held implement does not interfere in any way with spellcasting, | ||
