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| equipment:armornshields [2026/03/20 05:19] – [Armour & Shields] elfinlocks | equipment:armornshields [2026/03/23 23:47] (current) – [Table: Magic Armor and Shields] vondor |
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| ===== Table: Magic Armor and Shields ===== | ===== Table: Magic Armor and Shields ===== |
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| Armor and Shields may gain increased defensive bonuses through Enchantment, up to +10 . Armor and Shields may also be [[equipment:mwk|Masterworked]], but keep in mind that Masterwork bonuses and Enchantment bonuses **do not stack**. Due to this, many adventurers Enchant their defensive items for greater bonuses, and Masterwork them to ease the Armor Check Penalty, or to raise the maximum Dexterity allowed by the armor. Rather then Using the armor's base price, they are Masterworked based on class of Armor. Light armor has a calculated price of 8, Medium has a calculated price of 12, Heavy has a calculated price of 16, and Shields possess a calculated price of 6. | Armor and Shields may gain increased defensive bonuses through Enchantment, up to +10 . Armor and Shields may also be [[equipment:mwk|Masterworked]], but keep in mind that Masterwork bonuses and Enchantment bonuses **do not stack**. Due to this, many adventurers Enchant their defensive items for greater bonuses, and Masterwork them to ease the Armor Check Penalty, or to raise the maximum Dexterity allowed by the armor. |
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| Shields gain an additional Parry per Enchantment bonus. | Shields gain an additional Parry per Enchantment bonus. |
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| Armor gains 5 additonal AP per Enchantment Bonus, and Masterwork may not add AP. | Armor gains 5 additional AP per Enchantment Bonus, and Masterwork may not add AP. |
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| Below are the TU values of magical Armor and Shields during [[:chargen|]]. As with other purchases, procuring magical equipment in-game is often significantly more expensive - spend wisely! | Below are the TU values of magical Armor and Shields during [[:chargen|]]. As with other purchases, procuring magical equipment in-game is often significantly more expensive - spend wisely! |