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equipment:armornshields [2025/04/12 03:17] – [Table] elfinlocksequipment:armornshields [2025/04/12 03:20] (current) – [Armour & Shields] elfinlocks
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 Adventuring is dangerous work; sometimes you find yourself on the wrong end of a spear, and in times like those you'll be thankful for the defenses provided by Armour and Shields. Armour provides you a flat bonus to your Armour Class, which in turn makes you more difficult to hit against most attacks. Shields provide you a means to more actively defend yourself - whilst using a Shield, you may attempt to [[chargen:common_terms#armor_class_shields_and_concealment|Parry]] incoming attacks. If your roll exceeds the total of the incoming attack, you successfully deflect it away! This benefit even applies to spells, as long as an attack roll is involved. Adventuring is dangerous work; sometimes you find yourself on the wrong end of a spear, and in times like those you'll be thankful for the defenses provided by Armour and Shields. Armour provides you a flat bonus to your Armour Class, which in turn makes you more difficult to hit against most attacks. Shields provide you a means to more actively defend yourself - whilst using a Shield, you may attempt to [[chargen:common_terms#armor_class_shields_and_concealment|Parry]] incoming attacks. If your roll exceeds the total of the incoming attack, you successfully deflect it away! This benefit even applies to spells, as long as an attack roll is involved.
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 +An **Armor Check Penalty** is a global penalty applied to all Strength and Dexterity based [[priority:skills|Skill]] checks, as well as to [[chargen:common_terms#armor_class_shields_and_concealment|Parry]] attempts - it emulates the way in which armor impedes your movement due to its weight and bulk. Heavier armor has a higher check penalty.
  
 Below is a list of common Armour and Shields that you may expect to find in most settlements in a typical PathRunner world. Note that the prices listed below are guideline values intended for use by your Game Master - these prices are very unlikely to be encountered during gameplay. However, if you selected a sufficient amount of [[priority:resources|Resources]] from the [[:priority|Priority Chart]], you may buy any items listed below at the listed prices during character creation. Below is a list of common Armour and Shields that you may expect to find in most settlements in a typical PathRunner world. Note that the prices listed below are guideline values intended for use by your Game Master - these prices are very unlikely to be encountered during gameplay. However, if you selected a sufficient amount of [[priority:resources|Resources]] from the [[:priority|Priority Chart]], you may buy any items listed below at the listed prices during character creation.