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consumables [2025/09/11 03:40] – created vondorconsumables [2025/09/11 16:28] (current) vondor
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-PLACE HOLDER+====== Consumables ====== 
 + 
 +==== Thrown Weapons ==== 
 + 
 +Thrown weapons have a range of 20ft and only have 5 range increments, meaning they can only be thrown a maximum of 120 ft at a -10 penalty. A square's AC is 5 and if the attack is successfully the thrown weapon delivers its payload . Some thrown weapons do not have an Area of Effect which means they target a creatures Touch AC instead. 
 + 
 +=== Alchemist's Fire === 
 +Cost: 1 TU, Craft DC: Alchemy DC 15 
 + 
 +Alchemist Fire's are a staple in adventuring and warfare. They inflict 2d6 Fire damage in a 15ft diameter cross with a Reflex DC 15 for half damage. Anyone who fails the save takes the damage again the next round with no save, unless they spend a Full Round Action extinguishing the flames. Any squares that were unoccupied burn for one round inflicting 2d6 fire damage to anyone that enters the square.