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chargen [2024/10/29 03:02] – [3) Boons and Drawbacks] elfinlockschargen [2025/01/17 04:08] (current) – [Table] elfinlocks
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 ==== Table: Priority Chart ==== ==== Table: Priority Chart ====
  
-^ [[priority|Priority]]  ^ [[priority:abilities|Abilities]]  ^ [[priority:resources|Resources]]  ^ [[priority:potential|Potential]]  ^ [[priority:skills|Skill Ranks]]  ^ [[priority:prowess|BaB]]  ^ [[priority:health|Hit Dice]]  ^ [[priority:magic|Caster Level]] +^ [[priority|Priority]]  ^ [[priority:abilities|Abilities]]  ^ [[priority:resources|Resources]]  ^ [[priority:potential|Potential]]  ^ [[priority:skills|Skill Ranks]]  ^ [[priority:prowess|BaB]]  ^ [[priority:health|Hit Dice]]  ^ [[priority:magic|Caster Level]]  ^ [[priority:magic#initiation|Initiation Grade]]  ^ 
-^ S (5)                  | 48                                | 1,000 TU                          4                                 100 (5)                          | +6 (10)                                               | 6 (10)                           +^ S (4)                  | 48                                | 1,000 TU (5)                      210 EXP                           200 (5)                          | +6 (10)                                               | 6                                | 6                                               
-^ A (3)                  | 41                                | 500 TU                            3                                 80 (4)                           | +4 (8)                    |                             | 4 (6)                            +^ A (3)                  | 41                                | 500 TU (4)                        150 EXP                           160 (4)                          | +4 (8)                    |                             | 4                                | 4                                               
-^ B (2)                  | 35                                | 250 TU                            2                                 60 (3)                           | +2 (6)                    |                             | 2 (4)                            +^ B (2)                  | 35                                | 250 TU (3)                        100 EXP                           120 (3)                          | +2 (6)                    |                             | 2                                | 2                                               
-^ C (1)                  | 30                                | 100 TU                            | 1                                 | 40 (2)                           | +1 (4)                    |                             | 1 (2)                            +^ C (1)                  | 30                                | 100 TU (2)                        | 60 EXP                            80 (2)                           | +1 (4)                    |                             | 1                                | 1                                               
-^ D (0, -1)              | 26                                | 50 TU                             0                                 20 (1)                           | +0                        |                             | 0                                |+^ D (0, -1)              | 26                                | 50 TU (1)                         30 EXP                            40 (1)                           | +0                        |                             | 0                                | 0                                               |
 </WRAP> </WRAP>
 All characters gain **12 points** to spend across this priority chart. Each Priority field lists its tier (S through D) and the value of that tier (4 through 0, respectively). **You may select any priority tier except S more than once in this manner**, but you must reach a total point expenditure of 12. This total may be raised or lowered by the GM at their discretion. All characters gain **12 points** to spend across this priority chart. Each Priority field lists its tier (S through D) and the value of that tier (4 through 0, respectively). **You may select any priority tier except S more than once in this manner**, but you must reach a total point expenditure of 12. This total may be raised or lowered by the GM at their discretion.
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 Next, you will need to spend your starting [[game_systems:experience|Experience]]. All new characters in PathRunner begin with 100 Experience points, which may be spent on all manner of things. Below is a brief outline of the sort of things you may buy.  Next, you will need to spend your starting [[game_systems:experience|Experience]]. All new characters in PathRunner begin with 100 Experience points, which may be spent on all manner of things. Below is a brief outline of the sort of things you may buy. 
  
-Keep in mind that although making your starting character is instant, spending Experience during the game takes time, to represent your character honing and developing their skills over time rather than sporadically leveling up. Consult with your GM on whether the campaign is Fast, Normal, or Slow Paced. Each of these campaign speeds determines how long it takes to spend one Experience Point during the game, as shown below:+Keep in mind that although making your starting character is instant, spending Experience during the game may take time, to represent your character honing and developing their skills over time rather than sporadically leveling up. If spending Experience takes in-game time, consult with your GM on whether the campaign is Fast, Normal, or Slow Paced. Each of these campaign speeds determines how long it takes to spend one Experience Point during the game, as shown below:
 <WRAP group> <WRAP group>
 ==== Table: Campaign Speed to EXP Spending Rate ==== ==== Table: Campaign Speed to EXP Spending Rate ====