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| chargen [2024/01/24 20:33] – [4) Spend Experience] elfinlocks | chargen [2026/05/09 01:10] (current) – [2) Assign Priorities] elfinlocks | ||
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| ====== Character Creation ====== | ====== Character Creation ====== | ||
| - | The following document is intended to serve as a general guide on the character creation process. You don’t have to follow this guide "to the T," but it is intended to provide a concise overview of the steps involved in character creation. Please see the Table of Contents on the right for an overview of this document. | + | The following document is intended to serve as a general guide on the character creation process. You don’t have to follow this guide "to the T," but it is intended to provide a concise overview of the steps involved in character creation. Please see the Table of Contents on the right for an overview of this document. |
| ===== 1) Create A Concept ===== | ===== 1) Create A Concept ===== | ||
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| Once you have an idea of who your character is, you can choose your [[priority|Priorities]] on the below chart. Each Priority Field dictates a different aspect of your character, with a rating from S to D. | Once you have an idea of who your character is, you can choose your [[priority|Priorities]] on the below chart. Each Priority Field dictates a different aspect of your character, with a rating from S to D. | ||
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| <WRAP centeralign tablewidth 100% round box> | <WRAP centeralign tablewidth 100% round box> | ||
| ==== Table: Priority Chart ==== | ==== Table: Priority Chart ==== | ||
| - | ^ [[priority|Priority]] | + | ^ [[priority|Priority]] |
| - | ^ S (5) | 48 | 1,000 TU | 4 | 100 (5) | +6 (10) | + | ^ S (4) | 18 | 1,050 TU (5) |
| - | ^ A (3) | 41 | + | ^ A (3) | 15 |
| - | ^ B (2) | 35 | + | ^ B (2) | 12 |
| - | ^ C (1) | 30 | + | ^ C (1) | 9 | 300 TU (2) | 60 EXP |
| - | ^ D (0, -1) | 26 | + | ^ D (0, -1) | 7 | 60 TU (1) | 30 EXP |
| </ | </ | ||
| - | All characters gain 10 points to spend across this priority chart. Each Priority field lists its tier (S through D) and the value of that tier (5 through 0, respectively). You may select any priority tier **except S** more than once in this manner, but you must reach a total point expenditure of 10. This total may be raised or lowered by the GM at their discretion. | + | All characters gain **12 points** to spend across this priority chart. Each Priority field lists its tier (S through D) and the value of that tier (4 through 0, respectively). |
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| + | **No character may exceed an S rank Priority (such as by expending [[game_systems: | ||
| - | When you select your first D rank Priority Field, you receive a refund of one point. Any subsequent D rank Priority | + | When you select your **first** D rank Priority Field, you receive a refund of one point. Any subsequent D rank Priority |
| For more information about each individual field of the Priority chart, see their individual pages linked in the table above. | For more information about each individual field of the Priority chart, see their individual pages linked in the table above. | ||
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| ===== 3) Boons and Drawbacks ===== | ===== 3) Boons and Drawbacks ===== | ||
| - | Next, you should select [[chargen: | + | Next, you should select [[chargen: |
| - | Drawbacks are detrimental, | + | Drawbacks are detrimental, |
| ===== 4) Spend Experience ===== | ===== 4) Spend Experience ===== | ||
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| Next, you will need to spend your starting [[game_systems: | Next, you will need to spend your starting [[game_systems: | ||
| - | Keep in mind that although making your starting character is instant, spending Experience during the game takes time, to represent your character honing and developing their skills over time rather than sporadically leveling up. Consult | + | Keep in mind that although making your starting character is instant, spending Experience during the game may take time, to represent your character honing and developing their skills over time rather than sporadically leveling up. If spending Experience takes in-game time, consult |
| <WRAP group> | <WRAP group> | ||
| ==== Table: Campaign Speed to EXP Spending Rate ==== | ==== Table: Campaign Speed to EXP Spending Rate ==== | ||
