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chargen:races:treant [2023/11/01 17:51] – [Society] elfinlockschargen:races:treant [2024/05/14 21:49] (current) – [Standard Racial Traits] elfinlocks
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 Treants are massive plant creatures, whose appearance varies depending upon their species. They typically stand at least 16 feet tall, and often possess particularly long arms, especially in comparison to more traditionally humanoid races. Despite being plants, and having the biology thereof, Treants still take a humanoid form, possessing a clear set of arms and legs, alongside a distinctive head. Treants may appear in the form of coniferous or deciduous trees, depending upon their species, and due to this some Treants' foliage changes with the time of year, and others do not. Due to this, the appearance of a Treant varies greatly, and is primarily dependent upon where in the world they originate from. Treants are massive plant creatures, whose appearance varies depending upon their species. They typically stand at least 16 feet tall, and often possess particularly long arms, especially in comparison to more traditionally humanoid races. Despite being plants, and having the biology thereof, Treants still take a humanoid form, possessing a clear set of arms and legs, alongside a distinctive head. Treants may appear in the form of coniferous or deciduous trees, depending upon their species, and due to this some Treants' foliage changes with the time of year, and others do not. Due to this, the appearance of a Treant varies greatly, and is primarily dependent upon where in the world they originate from.
  
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 Young Treants are incredibly rare, and it is said that a new one is only born every 100 years or more. This is usually a significant event to be discussed at an Entmoot. How Treants reproduce is unknown, as they all take on a distinctly "male" appearance (though biologically seem to be genderless), and the Treants are quite happy to keep it this way. Young Treants are incredibly rare, and it is said that a new one is only born every 100 years or more. This is usually a significant event to be discussed at an Entmoot. How Treants reproduce is unknown, as they all take on a distinctly "male" appearance (though biologically seem to be genderless), and the Treants are quite happy to keep it this way.
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 +{{:chargen:races:pasted:20231101-174506.jpeg|A Father of Willow happily strides through a glade to attend to the needs of the forest.}}
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 ===== Relations ===== ===== Relations =====
  
 As mentioned, Treants don't get along well with the younger, more sporadic races - Humans are far too busy and focused on burning trees for fuel to even consider seeking out a Treant, let alone having a nice long chat with it. Elves, Gnomes, and Turtlefolk tend to get along well with Treants, primarily on account of them being long-lived enough to actually develop a meaningful relationship with one of these creatures. Even more egregious than the fires of humanity are those of the Dwarves and Orcish folk; some things these two races may agree upon is that axes are good for cutting down trees, wood burns well, and Treants are a huge (literally) nuisance.  As mentioned, Treants don't get along well with the younger, more sporadic races - Humans are far too busy and focused on burning trees for fuel to even consider seeking out a Treant, let alone having a nice long chat with it. Elves, Gnomes, and Turtlefolk tend to get along well with Treants, primarily on account of them being long-lived enough to actually develop a meaningful relationship with one of these creatures. Even more egregious than the fires of humanity are those of the Dwarves and Orcish folk; some things these two races may agree upon is that axes are good for cutting down trees, wood burns well, and Treants are a huge (literally) nuisance. 
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 ===== Treant Ages ===== ===== Treant Ages =====
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 Treants, being Huge creatures, stand between 16 and 32 feet tall, and weigh between 2 and 16 tons. This varies greatly, depending upon the Treant's species - players are encouraged to choose a particular type of tree, and base these statistics off of the chosen species. Treants, being Huge creatures, stand between 16 and 32 feet tall, and weigh between 2 and 16 tons. This varies greatly, depending upon the Treant's species - players are encouraged to choose a particular type of tree, and base these statistics off of the chosen species.
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 ===== Standard Racial Traits ===== ===== Standard Racial Traits =====
  
-  * **Ability Score Modifiers:** Treants are massive, durable, and powerful, but struggle to keep up with world events. They possess +2 Strength, +4 Constitution, and -4 Intelligence.+  * **Ability Score Modifiers:** Treants are massive, durable, and powerful, but struggle to keep up with world events. They possess a [[chargen:common_terms#racial_bonuses_and_penalties|Racial Bonus]] to Strength, Constitution, and Wisdom, but a penalty to Intelligence and Charisma.
   * **Size:** Treants are [[game_systems:size|Huge]] creatures.   * **Size:** Treants are [[game_systems:size|Huge]] creatures.
   * **Type:** Treants are Plant creatures with the [[~:plant_treant_type|Treant subtype]].   * **Type:** Treants are Plant creatures with the [[~:plant_treant_type|Treant subtype]].