Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| chargen:races:treant [2023/11/01 17:45] – created elfinlocks | chargen:races:treant [2024/05/14 21:49] (current) – [Standard Racial Traits] elfinlocks | ||
|---|---|---|---|
| Line 7: | Line 7: | ||
| Treants are massive plant creatures, whose appearance varies depending upon their species. They typically stand at least 16 feet tall, and often possess particularly long arms, especially in comparison to more traditionally humanoid races. Despite being plants, and having the biology thereof, Treants still take a humanoid form, possessing a clear set of arms and legs, alongside a distinctive head. Treants may appear in the form of coniferous or deciduous trees, depending upon their species, and due to this some Treants' | Treants are massive plant creatures, whose appearance varies depending upon their species. They typically stand at least 16 feet tall, and often possess particularly long arms, especially in comparison to more traditionally humanoid races. Despite being plants, and having the biology thereof, Treants still take a humanoid form, possessing a clear set of arms and legs, alongside a distinctive head. Treants may appear in the form of coniferous or deciduous trees, depending upon their species, and due to this some Treants' | ||
| - | <WRAP column right 30%> | + | <WRAP column right 40%> |
| - | {{: | + | {{: |
| </ | </ | ||
| Line 14: | Line 14: | ||
| Treants are long-lived and inclined to solitary, and due to this they have a good deal of trouble relating to the young races of the world, especially those who cannot be bothered to seek them out. Treants avoid highly settled and developed areas, and tend to be pacifistic, and due to this a Treant willingly entering a city is a rare sight, and usually causes buzzing gossip about the incoming wrath of nature. Treants will usually group up with one another to discuss goings-on over the course of an *Entmoot*, a week-long meeting between Treants of that particular part of the world - some Treants stride for hundreds of miles to attend. These Entmoots occur on the Summer solstice and Winter solstice, though the Summer one tends to be the more popularly attended event. Treants otherwise live alone, and can easily miss a few years of the world as they rest. | Treants are long-lived and inclined to solitary, and due to this they have a good deal of trouble relating to the young races of the world, especially those who cannot be bothered to seek them out. Treants avoid highly settled and developed areas, and tend to be pacifistic, and due to this a Treant willingly entering a city is a rare sight, and usually causes buzzing gossip about the incoming wrath of nature. Treants will usually group up with one another to discuss goings-on over the course of an *Entmoot*, a week-long meeting between Treants of that particular part of the world - some Treants stride for hundreds of miles to attend. These Entmoots occur on the Summer solstice and Winter solstice, though the Summer one tends to be the more popularly attended event. Treants otherwise live alone, and can easily miss a few years of the world as they rest. | ||
| + | |||
| + | Young Treants are incredibly rare, and it is said that a new one is only born every 100 years or more. This is usually a significant event to be discussed at an Entmoot. How Treants reproduce is unknown, as they all take on a distinctly " | ||
| + | |||
| + | <WRAP column left 40%> | ||
| + | {{: | ||
| + | </ | ||
| ===== Relations ===== | ===== Relations ===== | ||
| As mentioned, Treants don't get along well with the younger, more sporadic races - Humans are far too busy and focused on burning trees for fuel to even consider seeking out a Treant, let alone having a nice long chat with it. Elves, Gnomes, and Turtlefolk tend to get along well with Treants, primarily on account of them being long-lived enough to actually develop a meaningful relationship with one of these creatures. Even more egregious than the fires of humanity are those of the Dwarves and Orcish folk; some things these two races may agree upon is that axes are good for cutting down trees, wood burns well, and Treants are a huge (literally) nuisance. | As mentioned, Treants don't get along well with the younger, more sporadic races - Humans are far too busy and focused on burning trees for fuel to even consider seeking out a Treant, let alone having a nice long chat with it. Elves, Gnomes, and Turtlefolk tend to get along well with Treants, primarily on account of them being long-lived enough to actually develop a meaningful relationship with one of these creatures. Even more egregious than the fires of humanity are those of the Dwarves and Orcish folk; some things these two races may agree upon is that axes are good for cutting down trees, wood burns well, and Treants are a huge (literally) nuisance. | ||
| - | |||
| - | <WRAP column left 30%> | ||
| - | {{: | ||
| - | </ | ||
| ===== Treant Ages ===== | ===== Treant Ages ===== | ||
| Line 30: | Line 32: | ||
| Treants, being Huge creatures, stand between 16 and 32 feet tall, and weigh between 2 and 16 tons. This varies greatly, depending upon the Treant' | Treants, being Huge creatures, stand between 16 and 32 feet tall, and weigh between 2 and 16 tons. This varies greatly, depending upon the Treant' | ||
| + | |||
| + | |||
| ===== Standard Racial Traits ===== | ===== Standard Racial Traits ===== | ||
| - | * **Ability Score Modifiers: | + | * **Ability Score Modifiers: |
| * **Size:** Treants are [[game_systems: | * **Size:** Treants are [[game_systems: | ||
| * **Type:** Treants are Plant creatures with the [[~: | * **Type:** Treants are Plant creatures with the [[~: | ||
