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chargen:races:ratfolk [2023/11/02 16:43] – [Standard Racial Traits] reonchargen:races:ratfolk [2024/09/01 17:53] (current) – [Standard Racial Traits] elfinlocks
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 ===== Standard Racial Traits ===== ===== Standard Racial Traits =====
  
-  * **Ability Score Modifiers:** Ratfolk are agile and clever, yet physically weak. They gain +2 Dexterity, +2 Intelligence, and –2 Strength.+  * **Ability Score Modifiers:** Ratfolk are agile and clever, yet physically weak. They gain a [[chargen:common_terms#racial_bonuses_and_penalties|Racial Bonus]] to Dexterity and Intelligence, and a penalty to Strength.
   * **Size:** Ratfolk are [[game_systems:size|Small]] creatures.   * **Size:** Ratfolk are [[game_systems:size|Small]] creatures.
   * **Base Speed:** Ratfolk scurry about with ease, at a base speed of 30 feet.   * **Base Speed:** Ratfolk scurry about with ease, at a base speed of 30 feet.
   * **Languages:** Ratfolk begin play speaking Common. Ratfolk with high Intelligence scores can choose from the following: Aklo, Draconic, Dwarven, Gnoll, Gnome, Goblin, Halfling, Orc, and Undercommon.   * **Languages:** Ratfolk begin play speaking Common. Ratfolk with high Intelligence scores can choose from the following: Aklo, Draconic, Dwarven, Gnoll, Gnome, Goblin, Halfling, Orc, and Undercommon.
-  * **Sewer Rat:** Ratfolk thrive in the underbellies of cities, and are accustomed to swimming in sewage. They possess a swim speed of 20 feet (You may always take 10 on Swim checks even in Combat or stressful situations and receive a Racial bonus of +10 on Swim checks).+  * **Sewer Rat:** Ratfolk thrive in the underbellies of cities, and are accustomed to swimming in sewage. They possess a swim speed of 20 feet (You may always take 10 on Swim checkseven in Combat or stressful situationsand receive a Racial bonus of +10 on Swim checks).
   * **Tinker:** Ratfolk gain a +2 racial bonus on [[priority:skills:craft|Craft]] (alchemy), [[priority:skills:perception|Perception]], and [[priority:skills:use_magic_device|Use Magic Device]] checks. These skills are Key Skills for them.   * **Tinker:** Ratfolk gain a +2 racial bonus on [[priority:skills:craft|Craft]] (alchemy), [[priority:skills:perception|Perception]], and [[priority:skills:use_magic_device|Use Magic Device]] checks. These skills are Key Skills for them.
   * **Beady Eyes:** Ratfolk can see perfectly in the dark up to 60 feet.   * **Beady Eyes:** Ratfolk can see perfectly in the dark up to 60 feet.
   * **Sniff Out Food:** Ratfolk possess the Scent special ability, out to a range of 30 feet.   * **Sniff Out Food:** Ratfolk possess the Scent special ability, out to a range of 30 feet.