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| chargen:races:racial_talents:revenant [2024/05/11 04:09] – created elfinlocks | chargen:races:racial_talents:revenant [2024/05/11 07:39] (current) – [Lichling Manifest] elfinlocks | ||
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| ===== Lichling Talents ===== | ===== Lichling Talents ===== | ||
| - | ==== Mage's Skull ==== | + | ==== Chill Touch ==== |
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | As a Standard Action, you may touch a living creature (this is resolved as a touch attack) to inflict them with a terrible dread which paralyzes them. The creature must make a Fortitude save (DC 10 + your [[priority: | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | |||
| + | ==== Mage's Skull ==== | ||
| + | <WRAP round box> | ||
| * **Requirements: | * **Requirements: | ||
| Upon death, your skull now remains fully intact, and it may be freely transported as an object, weighing 5 lbs. Upon successful regeneration of your body, you reform from the location of the skull, rather than from your place of death. | Upon death, your skull now remains fully intact, and it may be freely transported as an object, weighing 5 lbs. Upon successful regeneration of your body, you reform from the location of the skull, rather than from your place of death. | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== Always Watching ==== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | |||
| + | You now remain awake and aware in skull form, and you are capable of speaking accordingly. You may "play dead" at will, appearing as an inert, nonmagical, and not particularly interesting skull. You exude an aura of necromatic magic when " | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | |||
| + | ==== Lichling Manifest ==== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | |||
| + | You become a Lich in the true sense - you may now bind your "spawn point" to a single specific object of your choice, reappearing there upon death instead of the location you died in. The object may not be larger than a 10x10 ft. cube, but may otherwise be anything you wish. The object may be fortified, enchanted, stowed away, and other such actions as you see fit. The object permanently exudes a very strong necromatic aura, though this may be masked with suitable magical effects. | ||
| + | |||
| + | You may change the object you are bound to, through an uninterrupted 48 hour ritual - you may not perform any other tasks whilst working on this rebinding. | ||
| + | |||
| + | You may still choose to " | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | |||
