Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| chargen:races:racial_talents:orc [2024/05/11 05:56] – elfinlocks | chargen:races:racial_talents:orc [2024/07/19 19:27] (current) – elfinlocks | ||
|---|---|---|---|
| Line 2: | Line 2: | ||
| ===== Battle-Tusks ===== | ===== Battle-Tusks ===== | ||
| - | + | <WRAP round box> | |
| - | * **Requirements: | + | * **Requirements: |
| Your tusks are particularly durable and sharp - you gain a natural bite attack. This attack is a primary natural attack, or secondary if you are wielding manufactured weapons. The bite deals 1d6 damage for a Medium creature. | Your tusks are particularly durable and sharp - you gain a natural bite attack. This attack is a primary natural attack, or secondary if you are wielding manufactured weapons. The bite deals 1d6 damage for a Medium creature. | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| ===== Gut Foe ===== | ===== Gut Foe ===== | ||
| - | + | <WRAP round box> | |
| - | * **Requirements: | + | * **Requirements: |
| Whenever you kill a creature with a melee attack, the shower of gore invigorates you. You restore one [[game_systems: | Whenever you kill a creature with a melee attack, the shower of gore invigorates you. You restore one [[game_systems: | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== March To War ===== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | |||
| + | Orcs are known for their warlike nature, but few know of the endless fire that fuels them. Orcs with the proper physique may choose one location or creature which they know of. Upon doing so, the Orc fills himself with an indomitable drive towards their goal, and may hustle (double move) towards that target without rest (ignoring any fatigue or exhaustion effects) for a number of hours equal to their [[priority: | ||
| + | |||
| + | In order to receive these benefits, the Orc must solely pursue their target. If they cease to do so of their own volition, the March immediately ends. Orcs must fully recover between Marches to use this ability again. | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== Pursue Enemies ===== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | |||
| + | You've learned that sometimes the best way to defeat your enemy is to prevent him from escaping and recovering. Orcs with this Talent gain a Climb and Swim speed of 15 feet. If you already possess a Climb or Swim speed, increase it by 10 feet instead. | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== Uruk-Hai ===== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | |||
| + | Orcs refuse to yield to any foe, including the sun. Some spend hour upon hour glaring at the sun until their ruined eyes acclimatize to bright light. This Talent removes the Orc's Light Sensitivity racial trait. | ||
| + | </ | ||
| + | |||
