User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
chargen:races:orc [2024/05/15 00:55] – [Alternate Racial Traits] elfinlockschargen:races:orc [2026/05/12 18:34] (current) – [Standard Racial Traits] elfinlocks
Line 44: Line 44:
   * **Type:** Orcs are Medium creatures and thus have no bonuses or penalties due to their size.   * **Type:** Orcs are Medium creatures and thus have no bonuses or penalties due to their size.
   * **Base Speed:** Orcs have a base speed of 30 feet.   * **Base Speed:** Orcs have a base speed of 30 feet.
-  * **Languages:** Orcs begin play speaking Common and Orc. Orcs with high Intelligence scores can chose from the following: Dwarven, Giant, Gnoll, Goblin, Undercommon. See the Linguistics skill page for more information about these languages.+  * **Languages:** Orcs begin play speaking Common and Orc. Orcs with high Intelligence scores can chose from the following: Dwarven, Giant, Gnoll, Goblin, Undercommon. See the [[priority:skills:linguistics|Linguistics]] skill page for more information about these languages.
   * **Ferocity:** Orcs possess the ferocity ability which allows them to remain conscious and continue fighting even if their hit point totals fall below 0. Orcs are still staggered at 0 hit points or lower and lose 1 hit point each round as normal.   * **Ferocity:** Orcs possess the ferocity ability which allows them to remain conscious and continue fighting even if their hit point totals fall below 0. Orcs are still staggered at 0 hit points or lower and lose 1 hit point each round as normal.
   * **Weapon Familiarity:** Orcs are proficient with any weapon which possesses the Orcish Weapon Trait.   * **Weapon Familiarity:** Orcs are proficient with any weapon which possesses the Orcish Weapon Trait.
   * **Darkvision:** Orcs can see perfectly in the dark up to 60 feet.   * **Darkvision:** Orcs can see perfectly in the dark up to 60 feet.
-  * **Light Sensitivity:** Orcs are dazzled in areas of bright sunlight or within the radius of a [[priority:magic:spells:tier3:daylight|daylight]] spell.+  * **Light Sensitivity:** Orcs are [[game_systems:combat:status_conditions#impaired|Impaired]] in areas of bright sunlight or within the radius of a [[priority:magic:spells:tier3:daylight|daylight]] spell.