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| chargen:races:orc [2023/05/12 00:17] – elfinlocks | chargen:races:orc [2026/03/09 21:51] (current) – Hyperlinking Linguistics skill entries elfinlocks |
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| ===== Standard Racial Traits ===== | ===== Standard Racial Traits ===== |
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| * **Ability Score Modifiers:** Orcs are brutal and savage. They gain +4 Strength, –2 Intelligence, –2 Wisdom, and –2 Charisma. | * **Ability Score Modifiers:** Orcs are brutal and savage. They gain a [[chargen:common_terms#racial_bonuses_and_penalties|Racial Bonus]] to Strength and Constitution, and a penalty to Intelligence and Wisdom. |
| * **Size:** Orcs are humanoids with the orc subtype. | * **Size:** Orcs are humanoids with the orc subtype. |
| * **Type:** Orcs are Medium creatures and thus have no bonuses or penalties due to their size. | * **Type:** Orcs are Medium creatures and thus have no bonuses or penalties due to their size. |
| * **Base Speed:** Orcs have a base speed of 30 feet. | * **Base Speed:** Orcs have a base speed of 30 feet. |
| * **Languages:** Orcs begin play speaking Common and Orc. Orcs with high Intelligence scores can chose from the following: Dwarven, Giant, Gnoll, Goblin, Undercommon. See the Linguistics skill page for more information about these languages. | * **Languages:** Orcs begin play speaking Common and Orc. Orcs with high Intelligence scores can chose from the following: Dwarven, Giant, Gnoll, Goblin, Undercommon. See the [[priority:skills:linguistics|Linguistics]] skill page for more information about these languages. |
| * **Ferocity:** Orcs possess the ferocity ability which allows them to remain conscious and continue fighting even if their hit point totals fall below 0. Orcs are still staggered at 0 hit points or lower and lose 1 hit point each round as normal. | * **Ferocity:** Orcs possess the ferocity ability which allows them to remain conscious and continue fighting even if their hit point totals fall below 0. Orcs are still staggered at 0 hit points or lower and lose 1 hit point each round as normal. |
| * **Weapon Familiarity:** Orcs are proficient with any weapon which possesses the Orcish Weapon Trait. | * **Weapon Familiarity:** Orcs are proficient with any weapon which possesses the Orcish Weapon Trait. |
| * **Darkvision:** Orcs can see perfectly in the dark up to 60 feet. | * **Darkvision:** Orcs can see perfectly in the dark up to 60 feet. |
| * **Light Sensitivity:** Orcs are dazzled in areas of bright sunlight or within the radius of a daylight spell. | * **Light Sensitivity:** Orcs are dazzled in areas of bright sunlight or within the radius of a [[priority:magic:spells:tier3:daylight|daylight]] spell. |
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