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chargen:races:mousefolk [2023/10/11 22:43] – [Standard Racial Traits] elfinlockschargen:races:mousefolk [2024/05/14 21:45] (current) – [Standard Racial Traits] elfinlocks
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 ===== Standard Racial Traits ===== ===== Standard Racial Traits =====
  
-  * **Ability Score Modifiers:** Mousefolk are nimble and sociable, but find themselves easily taken advantage of. They receive +2 Dexterity, +2 Charisma, and -2 Wisdom.+  * **Ability Score Modifiers:** Mousefolk are nimble and sociable, but find themselves easily taken advantage of. They receive a [[chargen:common_terms#racial_bonuses_and_penalties|Racial Bonus]] to Dexterity and Charisma, and a penalty to Wisdom.
   * **Size:** Mousefolk are [[game_systems:size|Tiny]] creatures.   * **Size:** Mousefolk are [[game_systems:size|Tiny]] creatures.
   * **Type:** Mousefolk are Fey with the Ratfolk subtype.   * **Type:** Mousefolk are Fey with the Ratfolk subtype.
   * **Base Speed:** Mousefolk have a base speed of 30 feet.   * **Base Speed:** Mousefolk have a base speed of 30 feet.
   * **Languages:** Mousefolk begin play speaking Common and Sylvan. Mousefolk with high Intelligence scores can choose from the following: Gnomish, Elven, Halfling, Goblin, Dwarven, and Draconic.   * **Languages:** Mousefolk begin play speaking Common and Sylvan. Mousefolk with high Intelligence scores can choose from the following: Gnomish, Elven, Halfling, Goblin, Dwarven, and Draconic.
-  * **Natural Tradesmice:** Mousefolk receive +2 racial bonus to one Craft or Profession skill of their choice. The chosen skill becomes Key Skill for the Mousefolk.+  * **Natural Tradesmice:** Mousefolk receive +2 racial bonus to two Craft or Profession skills of their choice. The chosen skills becomes Key Skills for the Mousefolk.
   * **Family Teachings:** Mousefolk receive [[chargen:universal_talents#skill_focus|Skill Focus]] as a bonus Talent at Character Creation.   * **Family Teachings:** Mousefolk receive [[chargen:universal_talents#skill_focus|Skill Focus]] as a bonus Talent at Character Creation.
-  * **Acute Hearing:** Mousefolk have sensitive ears - they receive a +racial bonus to Perception checks involving hearing.+  * **Acute Hearing:** Mousefolk have sensitive ears - they receive a +racial bonus to [[priority:skills:perception|Perception]] checks involving hearing.