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| chargen:races:mousefolk [2023/06/10 23:48] – [Standard Racial Traits] elfinlocks | chargen:races:mousefolk [2024/05/14 21:45] (current) – [Standard Racial Traits] elfinlocks |
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| ===== Standard Racial Traits ===== | ===== Standard Racial Traits ===== |
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| * **Ability Score Modifiers:** Mousefolk are nimble and sociable, but find themselves easily taken advantage of. They receive +2 Dexterity, -2 Strength, +2 Charisma, and -2 Wisdom. | * **Ability Score Modifiers:** Mousefolk are nimble and sociable, but find themselves easily taken advantage of. They receive a [[chargen:common_terms#racial_bonuses_and_penalties|Racial Bonus]] to Dexterity and Charisma, and a penalty to Wisdom. |
| * **Size:** Mousefolk are [[game_systems:size|Tiny]] creatures. | * **Size:** Mousefolk are [[game_systems:size|Tiny]] creatures. |
| * **Type:** Mousefolk are Fey with the Ratfolk subtype. | * **Type:** Mousefolk are Fey with the Ratfolk subtype. |
| * **Base Speed:** Mousefolk have a base speed of 30 feet. | * **Base Speed:** Mousefolk have a base speed of 30 feet. |
| * **Languages:** Mousefolk begin play speaking Common and Sylvan. Mousefolk with high Intelligence scores can choose from the following: Gnomish, Elven, Halfling, Goblin, Dwarven, and Draconic. | * **Languages:** Mousefolk begin play speaking Common and Sylvan. Mousefolk with high Intelligence scores can choose from the following: Gnomish, Elven, Halfling, Goblin, Dwarven, and Draconic. |
| * **Natural Tradesmice:** Mousefolk receive +2 racial bonus to one Craft or Profession skill of their choice. The chosen skill becomes a Key Skill for the Mousefolk. | * **Natural Tradesmice:** Mousefolk receive a +2 racial bonus to two Craft or Profession skills of their choice. The chosen skills becomes Key Skills for the Mousefolk. |
| * **Family Teachings:** Mousefolk receive [[chargen:universal_talents#skill_focus|Skill Focus]] as a bonus Talent at Character Creation. | * **Family Teachings:** Mousefolk receive [[chargen:universal_talents#skill_focus|Skill Focus]] as a bonus Talent at Character Creation. |
| * **Acute Hearing:** Mousefolk have sensitive ears - they receive a +2 racial bonus to Perception checks involving hearing. | * **Acute Hearing:** Mousefolk have sensitive ears - they receive a +3 racial bonus to [[priority:skills:perception|Perception]] checks involving hearing. |