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| chargen:races:human [2023/05/11 21:18] – elfinlocks | chargen:races:human [2025/04/12 00:47] (current) – [Standard Racial Traits] elfinlocks | ||
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| ===== Physical Description ===== | ===== Physical Description ===== | ||
| - | <WRAP column | + | <WRAP column |
| - | {{: | + | {{: |
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| ===== Relations ===== | ===== Relations ===== | ||
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| Humans are fecund, and their drive and numbers often spur them into contact with other races during bouts of territorial expansion and colonization. In many cases, this tendency leads to violence and war, yet humans are also swift to forgive and forge alliances with races who do not try to match or exceed them in violence. Proud, sometimes to the point of arrogance, humans might look upon dwarves as miserly drunkards, elves as flighty fops, halflings as craven thieves, gnomes as twisted maniacs, and half-elves and half-orcs as embarrassments — but the race’s diversity among its own members also makes many humans quite adept at accepting others for what they are. Humans may become so absorbed in their own affairs that they remain ignorant of the language and culture of others, and some take this ignorance to a hateful extreme of intolerance, | Humans are fecund, and their drive and numbers often spur them into contact with other races during bouts of territorial expansion and colonization. In many cases, this tendency leads to violence and war, yet humans are also swift to forgive and forge alliances with races who do not try to match or exceed them in violence. Proud, sometimes to the point of arrogance, humans might look upon dwarves as miserly drunkards, elves as flighty fops, halflings as craven thieves, gnomes as twisted maniacs, and half-elves and half-orcs as embarrassments — but the race’s diversity among its own members also makes many humans quite adept at accepting others for what they are. Humans may become so absorbed in their own affairs that they remain ignorant of the language and culture of others, and some take this ignorance to a hateful extreme of intolerance, | ||
| - | ===== Table: | + | ===== Table: |
| - | {{tablelayout? | + | {{tablelayout? |
| - | ^ Adulthood | + | ^ Adulthood |
| - | | 15 years | +1d4 years (16-19 years) | + | | 15 years | +1d4 years (16-19 years) |
| ===== Table: Random Height and Weight ===== | ===== Table: Random Height and Weight ===== | ||
| {{tablelayout? | {{tablelayout? | ||
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| ===== Standard Racial Traits ===== | ===== Standard Racial Traits ===== | ||
| - | * Ability Score Modifiers: Human characters gain a +2 racial bonus to one [[priority: | + | * Ability Score Modifiers: Human characters gain a [[chargen: |
| * Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size. | * Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size. | ||
| * Base Speed: Humans have a base speed of 30 feet. | * Base Speed: Humans have a base speed of 30 feet. | ||
| - | * Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information | + | * Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the [[priority: |
| - | * Vast Potential: Humans begin play with one extra level of [[priority: | + | * Vast Potential: Humans begin play with one extra [[: |
| * Skilled: Humans are quick learners. They gain a +4 bonus from [[priority: | * Skilled: Humans are quick learners. They gain a +4 bonus from [[priority: | ||
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| + | ---- | ||
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| + | //They are not the cowering wretches we were promised...they stand. To challenge them...is to court...death.// | ||
