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chargen:races:gnome [2024/05/15 00:43] – [Alternative Racial Traits] elfinlockschargen:races:gnome [2026/03/13 19:30] (current) – Replacing AC with Defense, hyperlinking elfinlocks
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   * **Type:** Gnomes are [[game_systems:size|Small]] creatures.   * **Type:** Gnomes are [[game_systems:size|Small]] creatures.
   * **Base Speed:** Gnomes have a base speed of 20 feet.   * **Base Speed:** Gnomes have a base speed of 20 feet.
-  * **Languages:** Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. See the Linguistics skill page for more information about these languages. +  * **Languages:** Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. See the [[priority:skills:linguistics|Linguistics]] skill page for more information about these languages. 
-  * **Defensive Training:** Gnomes gain a +4 dodge bonus to AC against monsters of the giant subtype.+  * **Defensive Training:** Gnomes gain a +4 dodge bonus to [[chargen:common_terms#defense_armor_shields_and_concealment|Defense]] against monsters of the giant subtype.
   * **Illusion Resistance:** Gnomes gain a +2 racial saving throw bonus against illusion spells and effects.   * **Illusion Resistance:** Gnomes gain a +2 racial saving throw bonus against illusion spells and effects.
   * **Keen Senses:** Gnomes receive a +2 racial bonus on [[priority:skills:perception|Perception]] checks.   * **Keen Senses:** Gnomes receive a +2 racial bonus on [[priority:skills:perception|Perception]] checks.
   * **Obsessive:** Gnomes receive a +2 racial bonus on a [[priority:skills:craft|Craft]] or [[priority:skills:profession|Profession]] skill of their choice.   * **Obsessive:** Gnomes receive a +2 racial bonus on a [[priority:skills:craft|Craft]] or [[priority:skills:profession|Profession]] skill of their choice.
-  * **Gnome Magic:** Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day—[[priority:magic:spells:tier0:dancing_lights|dancing lights]], [[priority:magic:spells:tier0:ghost_sound|ghost sound]], [[priority:magic:spells:tier0:prestidigitation|prestidigitation]], and [[priority:magic:spells:tier1:speak_with_animals|speak with animals]]. The caster level for these effects is equal to the gnome’s Caster Level, or their Hit Dice if they possess no CL. The DC for these spells is equal to 10 + the spell’s level + the gnome’s Charisma modifier.+  * **Gnome Magic:** Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day—[[priority:magic:spells:tier0:dancing_lights|dancing lights]], [[priority:magic:spells:tier0:ghost_sound|ghost sound]], [[priority:magic:spells:tier0:prestidigitation|prestidigitation]], and [[priority:magic:spells:tier1:speak_with_animals|speak with animals]]. The [[priority:magic#caster_level|Caster Level]] for these effects is equal to the gnome’s [[priority:magic#caster_level|Caster Level]], or their Hit Dice if they possess no CL. The DC for these spells is equal to 10 + the spell’s level + the gnome’s Charisma modifier.
   * **Hatred:** Gnomes receive a +1 bonus on attack rolls against humanoid creatures of the reptilian and goblinoid subtypes because of their special training against these hated foes.   * **Hatred:** Gnomes receive a +1 bonus on attack rolls against humanoid creatures of the reptilian and goblinoid subtypes because of their special training against these hated foes.
   * **Weapon Familiarity:** Gnomes are proficient with any weapon with the Gnomish Weapon Trait.   * **Weapon Familiarity:** Gnomes are proficient with any weapon with the Gnomish Weapon Trait.