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chargen:races:gnome [2024/05/14 21:22] – [Standard Racial Traits] elfinlockschargen:races:gnome [2024/05/15 00:43] (current) – [Alternative Racial Traits] elfinlocks
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   * **Low-light vision:** Gnomes can see twice as far as humans in conditions of dim light.   * **Low-light vision:** Gnomes can see twice as far as humans in conditions of dim light.
  
-===== Alternative Racial Traits ===== 
  
-  * **Ambassador:** Many gnomes pursue diplomatic efforts, in order to take advantage of their naturally sociable nature and to avoid getting into messy conflicts with tallfolk. Gnomes with this trait gain a +2 racial bonus on Diplomacy and Bluff checks. This trait replaces Illusion Resistance and Keen Senses. + 
-  * **Explorer:** Gnomes have a habit of getting to the most remote corners of the world in the name of discovery. Gnomes with this racial trait gain a climb speed of 10 ft., and a swim speed of 5 ft. This trait replaces Hatred and Weapon Familiarity. + 
-  * **Ingenuity:** Gnomes will pursue extreme measures to get a metaphorical leg up on the more powerful races. Gnomes with this trait gain the [[paths:artifice_path|Path of Artifice]] as a bonus [[:paths|Path]]. This trait replaces Obsessive, Gnome Magic, and Weapon Familiarity. + 
-  * **Master Tinkerer:** Gnomes experiment with all manner of mechanical devices. Gnomes with this racial trait gain a +2 bonus on [[priority:skills:disable_device|Disable Device]] and [[priority:skills:knowledge|Knowledge]] (engineering) checks. They are treated as proficient with any weapon they have personally crafted. This racial trait replaces Defensive Training and Hatred. +
-  * **Modern Major General:** Gnomes often delve into a ridiculous array of topics with reckless abandon, and yet somehow they retain the information they absorb anyway. Gnomes with this trait gain a +2 racial bonus to all Knowledge skill checks. This trait replaces Keen Senses, Weapon Familiarity, and Obsessive. +
-  * **Technologist:** Like dwarves, gnomes have a penchant for delving into the development of science. Gnomes with this trait gain a +2 racial bonus to any check involving technology. This trait is not available in campaign settings without technology present. This trait replaces Weapon Familiarity, Obsessive, and Hatred.+