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chargen:races:gnome [2023/05/15 17:58] elfinlockschargen:races:gnome [2024/05/15 00:43] (current) – [Alternative Racial Traits] elfinlocks
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 Gnomes are one of the smallest of the common races, generally standing just over 3 feet in height. Despite their small frames, however, gnomes are extremely resilient, and not as weak as many of their foes assume. Though their diminutive stature reduces their ability to move quickly, gnomes often train to take advantage of their size, especially when fighting foes much larger than themselves. Gnomes are one of the smallest of the common races, generally standing just over 3 feet in height. Despite their small frames, however, gnomes are extremely resilient, and not as weak as many of their foes assume. Though their diminutive stature reduces their ability to move quickly, gnomes often train to take advantage of their size, especially when fighting foes much larger than themselves.
  
-The coloration of gnomes varies so wildly that many outsiders assume gnomes commonly use dyes and illusions to change their skin and hair tones. While gnomes are certainly not above cosmetic enhancement (and may wish to change their appearance just to see how outlandish they can look), their natural hues truly range over a rainbow of coloration. Their hair tends toward vibrant colors such as the fiery orange of autumn leaves, the verdant green of forests at springtime, or the deep reds and purples of wildflowers in bloom. Similarly, their flesh tones range from earthy browns to floral pinks, and gnomes with black, pastel blue, or even green skin are not unknown. Gnomes’ coloration has little regard for heredity, with the color of a gnome’s parents and other kin having no apparent bearing on the gnome’s appearance. Gnomes possess highly mutable facial characteristics, and their proportions often don’t match the norm of other humanoid races. Many have overly large mouths and eyes, an effect which can be both disturbing and stunning, depending on the individual. Others may have extremely small features spread over an otherwise blank expanse of face, or may mix shockingly large eyes with a tiny, pursed mouth and a pert button of a nose. Gnomes rarely take pride in or show embarrassment about their features, but members of other races often fixate on a gnome’s most prominent feature and attempt to use it as the focus of insults or endearments.+The coloration of gnomes varies so wildly that many outsiders assume gnomes commonly use dyes and illusions to change their skin and hair tones. While gnomes are certainly not above cosmetic enhancement (and may wish to change their appearance just to see how outlandish they can look), their natural hues truly range over a rainbow of coloration. Their hair tends toward vibrant colors such as the fiery orange of autumn leaves, the verdant green of forests at springtime, or the deep reds and purples of wildflowers in bloom. Similarly, their flesh tones range from earthy browns to floral pinks, and gnomes with black, pastel blue, or even green skin are not unknown. Gnomes’ coloration has little regard for heredity, with the color of a gnome’s parents and other kin having no apparent bearing on the gnome’s appearance. Gnomes possess highly mutable facial characteristics, and their proportions often don’t match the norm of other humanoid races. Many have overly large mouths and eyes, an effect which can be both disturbing and stunning, depending on the individual. Others may have extremely small features spread over an otherwise blank expanse of face, or may mix shockingly large eyes with a tiny, pursed mouth and a pert button of a nose and rounded ears over pointed ones. Gnomes rarely take pride in or show embarrassment about their features, but members of other races often fixate on a gnome’s most prominent feature and attempt to use it as the focus of insults or endearments.
  
 ===== Society ===== ===== Society =====
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 Despite their extremely varied backgrounds and lack of a unifying homeland, gnomes do possess some common cultural traits. Male gnomes have a strange fondness for unusual hats and headgear, often wearing the most expensive and ostentatious head-covering they can afford (and that their chosen careers will allow them to wear without causing problems). Females rarely cover their heads, but proudly wear elaborate and eccentric hairstyles that often include intricate jeweled combs and headpieces. Despite their extremely varied backgrounds and lack of a unifying homeland, gnomes do possess some common cultural traits. Male gnomes have a strange fondness for unusual hats and headgear, often wearing the most expensive and ostentatious head-covering they can afford (and that their chosen careers will allow them to wear without causing problems). Females rarely cover their heads, but proudly wear elaborate and eccentric hairstyles that often include intricate jeweled combs and headpieces.
  
-<WRAP column right 30%> +<WRAP column right 45%> 
-{{:chargen:races:pasted:20230511-222806.png|A Gnome's love of hats is not to be understated}}+{{:chargen:races:pasted:20231221-065347.jpeg|Gnomes get along well with small mammals, on account of their innate ability to communicate with them.}}
 </WRAP> </WRAP>
  
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 ===== Standard Racial Traits ===== ===== Standard Racial Traits =====
  
-  * **Ability Score Modifiers:** Gnomes are physically weak but surprisingly hardy, and their attitude makes them naturally agreeable. They gain +2 Constitution, +2 Charisma, and –2 Strength.+  * **Ability Score Modifiers:** Gnomes are physically weak but surprisingly hardy, and their attitude makes them naturally agreeable. They receive a [[chargen:common_terms#racial_bonuses_and_penalties|Racial Bonus]] to Constitution and Charisma, and a penalty to Strength.
   * **Size:** Gnomes are Humanoid creatures with the gnome subtype.   * **Size:** Gnomes are Humanoid creatures with the gnome subtype.
-  * **Type:** Gnomes are Small creatures and thus gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.+  * **Type:** Gnomes are [[game_systems:size|Small]] creatures.
   * **Base Speed:** Gnomes have a base speed of 20 feet.   * **Base Speed:** Gnomes have a base speed of 20 feet.
   * **Languages:** Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. See the Linguistics skill page for more information about these languages.   * **Languages:** Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. See the Linguistics skill page for more information about these languages.
   * **Defensive Training:** Gnomes gain a +4 dodge bonus to AC against monsters of the giant subtype.   * **Defensive Training:** Gnomes gain a +4 dodge bonus to AC against monsters of the giant subtype.
   * **Illusion Resistance:** Gnomes gain a +2 racial saving throw bonus against illusion spells and effects.   * **Illusion Resistance:** Gnomes gain a +2 racial saving throw bonus against illusion spells and effects.
-  * **Keen Senses:** Gnomes receive a +2 racial bonus on Perception checks. +  * **Keen Senses:** Gnomes receive a +2 racial bonus on [[priority:skills:perception|Perception]] checks. 
-  * **Obsessive:** Gnomes receive a +2 racial bonus on a Craft or Profession skill of their choice. +  * **Obsessive:** Gnomes receive a +2 racial bonus on a [[priority:skills:craft|Craft]] or [[priority:skills:profession|Profession]] skill of their choice. 
-  * **Gnome Magic:** Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation, and speak with animals. The caster level for these effects is equal to the gnome’s Caster Level, or their Hit Dice if they possess no CL. The DC for these spells is equal to 10 + the spell’s level + the gnome’s Charisma modifier.+  * **Gnome Magic:** Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day—[[priority:magic:spells:tier0:dancing_lights|dancing lights]][[priority:magic:spells:tier0:ghost_sound|ghost sound]][[priority:magic:spells:tier0:prestidigitation|prestidigitation]], and [[priority:magic:spells:tier1:speak_with_animals|speak with animals]]. The caster level for these effects is equal to the gnome’s Caster Level, or their Hit Dice if they possess no CL. The DC for these spells is equal to 10 + the spell’s level + the gnome’s Charisma modifier.
   * **Hatred:** Gnomes receive a +1 bonus on attack rolls against humanoid creatures of the reptilian and goblinoid subtypes because of their special training against these hated foes.   * **Hatred:** Gnomes receive a +1 bonus on attack rolls against humanoid creatures of the reptilian and goblinoid subtypes because of their special training against these hated foes.
   * **Weapon Familiarity:** Gnomes are proficient with any weapon with the Gnomish Weapon Trait.   * **Weapon Familiarity:** Gnomes are proficient with any weapon with the Gnomish Weapon Trait.
   * **Low-light vision:** Gnomes can see twice as far as humans in conditions of dim light.   * **Low-light vision:** Gnomes can see twice as far as humans in conditions of dim light.
  
-===== Alternative Racial Traits ===== 
  
-  * **Genius Artisan:** Some gnomes lack their race’s iconic humor and propensity for pranks, instead devoting nearly all of their time and energy to their crafts. Gnomes with this racial trait gain +2 Constitution, +2 Intelligence, and -2 Strength. This racial trait alters the gnomes’ ability score modifiers.+ 
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