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| chargen:races:gnome [2026/05/30 00:39] – [Standard Racial Traits] elfinlocks | chargen:races:gnome [2026/05/30 00:39] (current) – [Standard Racial Traits] elfinlocks |
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| * **Ability Score Modifiers:** Gnomes are physically weak but surprisingly hardy, and their attitude makes them naturally agreeable. They receive a [[chargen:common_terms#racial_bonuses_and_penalties|Racial Bonus]] to Constitution and Charisma, and a penalty to Strength. | * **Ability Score Modifiers:** Gnomes are physically weak but surprisingly hardy, and their attitude makes them naturally agreeable. They receive a [[chargen:common_terms#racial_bonuses_and_penalties|Racial Bonus]] to Constitution and Charisma, and a penalty to Strength. |
| * **Size:** Gnomes are Humanoid creatures with the gnome subtype. | * **Size:** Gnomes are Humanoid creatures with the gnome subtype. |
| * **Type:** Gnomes are [[game_systems:size|Small]] creatures. | * **Type:** Gnomes are [[game_systems:combat:combat_modifiers:size|Small]] creatures. |
| * **Base Speed:** Gnomes have a base speed of 20 feet. | * **Base Speed:** Gnomes have a base speed of 20 feet. |
| * **Languages:** Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. See the [[priority:skills:linguistics|Linguistics]] skill page for more information about these languages. | * **Languages:** Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. See the [[priority:skills:linguistics|Linguistics]] skill page for more information about these languages. |